Would Hex disadvantage non-proficient skill checks made with the associated attribute?











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If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?










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    What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
    – KorvinStarmast
    Dec 11 at 22:18

















up vote
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down vote

favorite
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If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?










share|improve this question


















  • 2




    What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
    – KorvinStarmast
    Dec 11 at 22:18















up vote
3
down vote

favorite
1









up vote
3
down vote

favorite
1






1





If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?










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If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?







dnd-5e spells warlock






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asked Dec 11 at 21:38









K.L.R.

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  • 2




    What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
    – KorvinStarmast
    Dec 11 at 22:18
















  • 2




    What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
    – KorvinStarmast
    Dec 11 at 22:18










2




2




What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
Dec 11 at 22:18






What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
Dec 11 at 22:18












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Yes, because skill checks are ability checks, proficient or not



You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.






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  • 4




    Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
    – Greenstone Walker
    Dec 11 at 21:52








  • 1




    I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
    – MivaScott
    Dec 11 at 23:24


















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Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.






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    2 Answers
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    2 Answers
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    up vote
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    down vote













    Yes, because skill checks are ability checks, proficient or not



    You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




    Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




    Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.






    share|improve this answer



















    • 4




      Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
      – Greenstone Walker
      Dec 11 at 21:52








    • 1




      I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
      – MivaScott
      Dec 11 at 23:24















    up vote
    16
    down vote













    Yes, because skill checks are ability checks, proficient or not



    You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




    Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




    Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.






    share|improve this answer



















    • 4




      Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
      – Greenstone Walker
      Dec 11 at 21:52








    • 1




      I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
      – MivaScott
      Dec 11 at 23:24













    up vote
    16
    down vote










    up vote
    16
    down vote









    Yes, because skill checks are ability checks, proficient or not



    You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




    Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




    Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.






    share|improve this answer














    Yes, because skill checks are ability checks, proficient or not



    You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




    Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




    Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Dec 11 at 22:13

























    answered Dec 11 at 21:43









    Carcer

    21.1k261117




    21.1k261117








    • 4




      Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
      – Greenstone Walker
      Dec 11 at 21:52








    • 1




      I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
      – MivaScott
      Dec 11 at 23:24














    • 4




      Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
      – Greenstone Walker
      Dec 11 at 21:52








    • 1




      I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
      – MivaScott
      Dec 11 at 23:24








    4




    4




    Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
    – Greenstone Walker
    Dec 11 at 21:52






    Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
    – Greenstone Walker
    Dec 11 at 21:52






    1




    1




    I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
    – MivaScott
    Dec 11 at 23:24




    I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
    – MivaScott
    Dec 11 at 23:24












    up vote
    5
    down vote













    Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.






    share|improve this answer



























      up vote
      5
      down vote













      Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.






      share|improve this answer

























        up vote
        5
        down vote










        up vote
        5
        down vote









        Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.






        share|improve this answer














        Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Dec 11 at 21:56

























        answered Dec 11 at 21:41









        Xirema

        15.1k24292




        15.1k24292






























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