What is a ^ b and (a & b) << 1?












19















I was doing this question in leetcode.



Request:




Calculate the sum of two integers a and b, but you are not allowed to use the operator + and -.




I can't understand the solution it gave



Could someone explain how this getSum function works?



Here is the answer in JS:






var getSum=function(a,b) {
const Sum = a^b; //I can't understand how those two line's code can
const carry = (a & b) << 1; //get the sum
if(!carry) {
return Sum
}
return getSum(Sum,carry);
};
console.log(getSum(5,1));












share|improve this question




















  • 1





    Please edit your question to clarify what it is that you don't understand about those lines. Are you unfamiliar with what the ^, & and << operators do in JavaScript? Or are you just confused about how they can be used to calculate the sum of two numbers? "I can't understand it" is not a good question.

    – Ilmari Karonen
    8 hours ago






  • 1





    Possible duplicate of Adding two numbers without + operator (Clarification)

    – Iłya Bursov
    6 hours ago











  • @Ilmari Karonen Ok...I'll edit this question

    – Jacky
    11 mins ago
















19















I was doing this question in leetcode.



Request:




Calculate the sum of two integers a and b, but you are not allowed to use the operator + and -.




I can't understand the solution it gave



Could someone explain how this getSum function works?



Here is the answer in JS:






var getSum=function(a,b) {
const Sum = a^b; //I can't understand how those two line's code can
const carry = (a & b) << 1; //get the sum
if(!carry) {
return Sum
}
return getSum(Sum,carry);
};
console.log(getSum(5,1));












share|improve this question




















  • 1





    Please edit your question to clarify what it is that you don't understand about those lines. Are you unfamiliar with what the ^, & and << operators do in JavaScript? Or are you just confused about how they can be used to calculate the sum of two numbers? "I can't understand it" is not a good question.

    – Ilmari Karonen
    8 hours ago






  • 1





    Possible duplicate of Adding two numbers without + operator (Clarification)

    – Iłya Bursov
    6 hours ago











  • @Ilmari Karonen Ok...I'll edit this question

    – Jacky
    11 mins ago














19












19








19


3






I was doing this question in leetcode.



Request:




Calculate the sum of two integers a and b, but you are not allowed to use the operator + and -.




I can't understand the solution it gave



Could someone explain how this getSum function works?



Here is the answer in JS:






var getSum=function(a,b) {
const Sum = a^b; //I can't understand how those two line's code can
const carry = (a & b) << 1; //get the sum
if(!carry) {
return Sum
}
return getSum(Sum,carry);
};
console.log(getSum(5,1));












share|improve this question
















I was doing this question in leetcode.



Request:




Calculate the sum of two integers a and b, but you are not allowed to use the operator + and -.




I can't understand the solution it gave



Could someone explain how this getSum function works?



Here is the answer in JS:






var getSum=function(a,b) {
const Sum = a^b; //I can't understand how those two line's code can
const carry = (a & b) << 1; //get the sum
if(!carry) {
return Sum
}
return getSum(Sum,carry);
};
console.log(getSum(5,1));








var getSum=function(a,b) {
const Sum = a^b; //I can't understand how those two line's code can
const carry = (a & b) << 1; //get the sum
if(!carry) {
return Sum
}
return getSum(Sum,carry);
};
console.log(getSum(5,1));





var getSum=function(a,b) {
const Sum = a^b; //I can't understand how those two line's code can
const carry = (a & b) << 1; //get the sum
if(!carry) {
return Sum
}
return getSum(Sum,carry);
};
console.log(getSum(5,1));






javascript operators add






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 10 mins ago







Jacky

















asked yesterday









JackyJacky

25710




25710








  • 1





    Please edit your question to clarify what it is that you don't understand about those lines. Are you unfamiliar with what the ^, & and << operators do in JavaScript? Or are you just confused about how they can be used to calculate the sum of two numbers? "I can't understand it" is not a good question.

    – Ilmari Karonen
    8 hours ago






  • 1





    Possible duplicate of Adding two numbers without + operator (Clarification)

    – Iłya Bursov
    6 hours ago











  • @Ilmari Karonen Ok...I'll edit this question

    – Jacky
    11 mins ago














  • 1





    Please edit your question to clarify what it is that you don't understand about those lines. Are you unfamiliar with what the ^, & and << operators do in JavaScript? Or are you just confused about how they can be used to calculate the sum of two numbers? "I can't understand it" is not a good question.

    – Ilmari Karonen
    8 hours ago






  • 1





    Possible duplicate of Adding two numbers without + operator (Clarification)

    – Iłya Bursov
    6 hours ago











  • @Ilmari Karonen Ok...I'll edit this question

    – Jacky
    11 mins ago








1




1





Please edit your question to clarify what it is that you don't understand about those lines. Are you unfamiliar with what the ^, & and << operators do in JavaScript? Or are you just confused about how they can be used to calculate the sum of two numbers? "I can't understand it" is not a good question.

– Ilmari Karonen
8 hours ago





Please edit your question to clarify what it is that you don't understand about those lines. Are you unfamiliar with what the ^, & and << operators do in JavaScript? Or are you just confused about how they can be used to calculate the sum of two numbers? "I can't understand it" is not a good question.

– Ilmari Karonen
8 hours ago




1




1





Possible duplicate of Adding two numbers without + operator (Clarification)

– Iłya Bursov
6 hours ago





Possible duplicate of Adding two numbers without + operator (Clarification)

– Iłya Bursov
6 hours ago













@Ilmari Karonen Ok...I'll edit this question

– Jacky
11 mins ago





@Ilmari Karonen Ok...I'll edit this question

– Jacky
11 mins ago












4 Answers
4






active

oldest

votes


















20














Let's learn by example. Imagine that a = 3 and b = 5



In binary notation they are a = 0011 and b = 0101



XOR:
a^b is XOR operator. When compare two bits it returns 0 if they are same and 1 if they are different. 01^10 => 11



So when we're doing a^b result will be 0110.



AND + SHIFT



a&b performs logical AND operation. It returns 1 only when a = b = 1.



In our case the result is 0001



<< shifts it(adds 0 on the right side) and result became 0010 which sets carry variable true. (only 0000 will be false).



Next iterations:



Everything repeats but now a = 0110 and b = 0010 (Sum and carry from last execution)



Now a^b = 0100 and (a&b)<<1 = 0100



Repeating again.



Now a^b = 0000 and (a&b)<<1 = 1000



And again.



Now a^b = 1000 and (a&b)<<1 = 0000. Now carry is finally false. And we're returning 1000 which is decimal 8.



Everything worked fine since 3+5=8






share|improve this answer





















  • 2





    This only seems to discuss that particular case, not how the algorithm works in general. How are we to know from this that it works for all possible inputs?

    – ilkkachu
    7 hours ago











  • @ilkkachu you can try different input values, it will work with maybe different number of iterations. My goal was to explain the algorithm by example.

    – flppv
    4 hours ago



















26














It's basically replicating the half-adder



Adding 2 bits A and B produces 2 outputs: a sum and a carry bit like below



╔═══════╤═════════════╗
║ Input │ Output ║
╠═══╤═══╪═══════╤═════╣
║ A │ B │ carry │ sum ║
╟───┼───┼───────┼─────╢
║ 0 │ 0 │ 0 │ 0 ║
╟───┼───┼───────┼─────╢
║ 1 │ 0 │ 0 │ 1 ║
╟───┼───┼───────┼─────╢
║ 0 │ 1 │ 0 │ 1 ║
╟───┼───┼───────┼─────╢
║ 1 │ 1 │ 1 │ 0 ║
╚═══╧═══╧═══════╧═════╝


From the table we get the logic for the outputs: carry = A and B, sum = A xor B





So the snippet above is working like this



const Sum=a^b;              // sum = a xor b
const carry=(a&b)<<1; // carry = 2*(a and b), since we carry to the next bit
if(!carry){
return Sum; // no carry, so sum + carry = sum
}
return getSum(Sum,carry); // a + b = sum + carry


See also




  • Adding two numbers without + operator (Clarification)

  • What is the best way to add two numbers without using the + operator?

  • adds two numbers without using + or any arithmetic operators

  • Adding two numbers without using the addition operator






share|improve this answer
























  • If I'm not mistaken, it would be more accurate to say it replicates full adder, because of the function's recursive call to itself - one xor plus and stage leading to another.

    – Sergiy Kolodyazhnyy
    17 hours ago











  • @SergiyKolodyazhnyy here the input has only a and b which is the half adder. The full adder capability is achieved by the recursive call which gives you a + b + 2*carry. A real full adder takes 3 inputs a + b + carryIn = sum + 2*carryOut

    – phuclv
    16 hours ago











  • Might be worth pointing out that it's a half-adder for each bit simultaneously, unlike the truth table that only shows a single bit position.

    – ilkkachu
    7 hours ago



















2














 int result = p ^ q; // XOR Operator, + without carry 0+0=0, 0+1=1+0=1, 1+1=0
int carry = (p & q) << 1; // Left Shift, 1+1=2
if (carry != 0) {
return getSum(result, carry);
}
return result;


Start By p=5,q=6. Then the XOR would be,



0101
0110
------
0011


So, XORing results in (0011) which is actually 3 in decimal. Then ANDing p and q we get,



0101
0110
-------
0100


We get 4 (100 in binary) by ANDing 5 & 6, now if we left shift this value by 1, we get



 0100<<1=1000


So we get 8 (1000 in binary) after first recursion.As the result (carry variable) isnt zero, lets recursion again by xor value and carry value.



getSum(3, 8);


So, doing the first XORing we get,



0011
1000
-------
1011


The XORing this time yielded in 11 (1011 binary),so we perform the AND now,



0011
1000
-------
0000


We get all ZERO for ANDing 3 and 8, so this time the left shift operator also results in ZERO, as we have no 1 here which may give us a value by left shifing zeroes.
As the carry variable is now Zero, we come to the end of recursion and the XORed value will be the Sum, which is 11 (1011 in Binary).



Hope you get the working of the procedure. You can learn more by learning bitwise operation, as its the way the machine do the arithmatic operations.






share|improve this answer

































    0














    ^ is XOR, a bitwise operation. On a single bit, the rules are 0 ^ 0 = 0, 0 ^ 1 = 1, 1 ^ 0 = 0, and 1 ^ 1 = 0, and you simply extend perform it on corresponding bits when dealing with multi-bit values. The name is short for "exclusive or", and comes from the fact that A ^ B is 1 if and only if either A or B is 1, not both. But, it's more interesting to talk about its other name, ⊕. ⊕ is + but slightly different. You'll notice that the rules for ⊕ are similar to the rules for addition: 0 + 0 = 0, 0 + 1 = 1, 1 + 0 = 1, and 1 + 1 = 10. ⊕ is +, except 1 ⊕ 1 = 0; that is, ⊕ is +, except without carrying. This holds for multiple bits: 011 + 001 = 100, because you carry a 1 out of the ones place into the twos place, and then carry a 1 again into the fours place. Then, 011 ⊕ 001 = 010, because you just don't carry.



    Now, when doing real addition, when do you carry? In binary, the answer is very simple: you carry a 1 into the next place when there are two 1s in a given place. This is easily understood as a bitwise AND, &. 1 & 1 = 1, and 0 otherwise. For 011 + 001, addition without carrying gives 011 ⊕ 001 = 010, and we can tell we need to carry a 1 out of the ones place because 011 & 001 = 001. The shifting in (a & b) << 1 turns a number "where do I need to carry from?" into "where do I need to add carries?": (011 & 001) << 1 = 010; I need to add a carry bit in the twos place.



    So, in getSum, we want to know a + b. We compute the addition without carrying with a ^ b, and we find where we need to add carry bits with (a & b) << 1. Now, we just need to add those two together. Well, we already have a function for adding numbers together; it's called getSum. So, we basically just write function getSum(a, b) { return getSum(a ^ b, (a & b) << 1); }, except we make sure to short-circuit if there is nothing to carry, saving us from infinite recursion.






    share|improve this answer























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      4 Answers
      4






      active

      oldest

      votes








      4 Answers
      4






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      20














      Let's learn by example. Imagine that a = 3 and b = 5



      In binary notation they are a = 0011 and b = 0101



      XOR:
      a^b is XOR operator. When compare two bits it returns 0 if they are same and 1 if they are different. 01^10 => 11



      So when we're doing a^b result will be 0110.



      AND + SHIFT



      a&b performs logical AND operation. It returns 1 only when a = b = 1.



      In our case the result is 0001



      << shifts it(adds 0 on the right side) and result became 0010 which sets carry variable true. (only 0000 will be false).



      Next iterations:



      Everything repeats but now a = 0110 and b = 0010 (Sum and carry from last execution)



      Now a^b = 0100 and (a&b)<<1 = 0100



      Repeating again.



      Now a^b = 0000 and (a&b)<<1 = 1000



      And again.



      Now a^b = 1000 and (a&b)<<1 = 0000. Now carry is finally false. And we're returning 1000 which is decimal 8.



      Everything worked fine since 3+5=8






      share|improve this answer





















      • 2





        This only seems to discuss that particular case, not how the algorithm works in general. How are we to know from this that it works for all possible inputs?

        – ilkkachu
        7 hours ago











      • @ilkkachu you can try different input values, it will work with maybe different number of iterations. My goal was to explain the algorithm by example.

        – flppv
        4 hours ago
















      20














      Let's learn by example. Imagine that a = 3 and b = 5



      In binary notation they are a = 0011 and b = 0101



      XOR:
      a^b is XOR operator. When compare two bits it returns 0 if they are same and 1 if they are different. 01^10 => 11



      So when we're doing a^b result will be 0110.



      AND + SHIFT



      a&b performs logical AND operation. It returns 1 only when a = b = 1.



      In our case the result is 0001



      << shifts it(adds 0 on the right side) and result became 0010 which sets carry variable true. (only 0000 will be false).



      Next iterations:



      Everything repeats but now a = 0110 and b = 0010 (Sum and carry from last execution)



      Now a^b = 0100 and (a&b)<<1 = 0100



      Repeating again.



      Now a^b = 0000 and (a&b)<<1 = 1000



      And again.



      Now a^b = 1000 and (a&b)<<1 = 0000. Now carry is finally false. And we're returning 1000 which is decimal 8.



      Everything worked fine since 3+5=8






      share|improve this answer





















      • 2





        This only seems to discuss that particular case, not how the algorithm works in general. How are we to know from this that it works for all possible inputs?

        – ilkkachu
        7 hours ago











      • @ilkkachu you can try different input values, it will work with maybe different number of iterations. My goal was to explain the algorithm by example.

        – flppv
        4 hours ago














      20












      20








      20







      Let's learn by example. Imagine that a = 3 and b = 5



      In binary notation they are a = 0011 and b = 0101



      XOR:
      a^b is XOR operator. When compare two bits it returns 0 if they are same and 1 if they are different. 01^10 => 11



      So when we're doing a^b result will be 0110.



      AND + SHIFT



      a&b performs logical AND operation. It returns 1 only when a = b = 1.



      In our case the result is 0001



      << shifts it(adds 0 on the right side) and result became 0010 which sets carry variable true. (only 0000 will be false).



      Next iterations:



      Everything repeats but now a = 0110 and b = 0010 (Sum and carry from last execution)



      Now a^b = 0100 and (a&b)<<1 = 0100



      Repeating again.



      Now a^b = 0000 and (a&b)<<1 = 1000



      And again.



      Now a^b = 1000 and (a&b)<<1 = 0000. Now carry is finally false. And we're returning 1000 which is decimal 8.



      Everything worked fine since 3+5=8






      share|improve this answer















      Let's learn by example. Imagine that a = 3 and b = 5



      In binary notation they are a = 0011 and b = 0101



      XOR:
      a^b is XOR operator. When compare two bits it returns 0 if they are same and 1 if they are different. 01^10 => 11



      So when we're doing a^b result will be 0110.



      AND + SHIFT



      a&b performs logical AND operation. It returns 1 only when a = b = 1.



      In our case the result is 0001



      << shifts it(adds 0 on the right side) and result became 0010 which sets carry variable true. (only 0000 will be false).



      Next iterations:



      Everything repeats but now a = 0110 and b = 0010 (Sum and carry from last execution)



      Now a^b = 0100 and (a&b)<<1 = 0100



      Repeating again.



      Now a^b = 0000 and (a&b)<<1 = 1000



      And again.



      Now a^b = 1000 and (a&b)<<1 = 0000. Now carry is finally false. And we're returning 1000 which is decimal 8.



      Everything worked fine since 3+5=8







      share|improve this answer














      share|improve this answer



      share|improve this answer








      edited 1 hour ago

























      answered yesterday









      flppvflppv

      1,317725




      1,317725








      • 2





        This only seems to discuss that particular case, not how the algorithm works in general. How are we to know from this that it works for all possible inputs?

        – ilkkachu
        7 hours ago











      • @ilkkachu you can try different input values, it will work with maybe different number of iterations. My goal was to explain the algorithm by example.

        – flppv
        4 hours ago














      • 2





        This only seems to discuss that particular case, not how the algorithm works in general. How are we to know from this that it works for all possible inputs?

        – ilkkachu
        7 hours ago











      • @ilkkachu you can try different input values, it will work with maybe different number of iterations. My goal was to explain the algorithm by example.

        – flppv
        4 hours ago








      2




      2





      This only seems to discuss that particular case, not how the algorithm works in general. How are we to know from this that it works for all possible inputs?

      – ilkkachu
      7 hours ago





      This only seems to discuss that particular case, not how the algorithm works in general. How are we to know from this that it works for all possible inputs?

      – ilkkachu
      7 hours ago













      @ilkkachu you can try different input values, it will work with maybe different number of iterations. My goal was to explain the algorithm by example.

      – flppv
      4 hours ago





      @ilkkachu you can try different input values, it will work with maybe different number of iterations. My goal was to explain the algorithm by example.

      – flppv
      4 hours ago













      26














      It's basically replicating the half-adder



      Adding 2 bits A and B produces 2 outputs: a sum and a carry bit like below



      ╔═══════╤═════════════╗
      ║ Input │ Output ║
      ╠═══╤═══╪═══════╤═════╣
      ║ A │ B │ carry │ sum ║
      ╟───┼───┼───────┼─────╢
      ║ 0 │ 0 │ 0 │ 0 ║
      ╟───┼───┼───────┼─────╢
      ║ 1 │ 0 │ 0 │ 1 ║
      ╟───┼───┼───────┼─────╢
      ║ 0 │ 1 │ 0 │ 1 ║
      ╟───┼───┼───────┼─────╢
      ║ 1 │ 1 │ 1 │ 0 ║
      ╚═══╧═══╧═══════╧═════╝


      From the table we get the logic for the outputs: carry = A and B, sum = A xor B





      So the snippet above is working like this



      const Sum=a^b;              // sum = a xor b
      const carry=(a&b)<<1; // carry = 2*(a and b), since we carry to the next bit
      if(!carry){
      return Sum; // no carry, so sum + carry = sum
      }
      return getSum(Sum,carry); // a + b = sum + carry


      See also




      • Adding two numbers without + operator (Clarification)

      • What is the best way to add two numbers without using the + operator?

      • adds two numbers without using + or any arithmetic operators

      • Adding two numbers without using the addition operator






      share|improve this answer
























      • If I'm not mistaken, it would be more accurate to say it replicates full adder, because of the function's recursive call to itself - one xor plus and stage leading to another.

        – Sergiy Kolodyazhnyy
        17 hours ago











      • @SergiyKolodyazhnyy here the input has only a and b which is the half adder. The full adder capability is achieved by the recursive call which gives you a + b + 2*carry. A real full adder takes 3 inputs a + b + carryIn = sum + 2*carryOut

        – phuclv
        16 hours ago











      • Might be worth pointing out that it's a half-adder for each bit simultaneously, unlike the truth table that only shows a single bit position.

        – ilkkachu
        7 hours ago
















      26














      It's basically replicating the half-adder



      Adding 2 bits A and B produces 2 outputs: a sum and a carry bit like below



      ╔═══════╤═════════════╗
      ║ Input │ Output ║
      ╠═══╤═══╪═══════╤═════╣
      ║ A │ B │ carry │ sum ║
      ╟───┼───┼───────┼─────╢
      ║ 0 │ 0 │ 0 │ 0 ║
      ╟───┼───┼───────┼─────╢
      ║ 1 │ 0 │ 0 │ 1 ║
      ╟───┼───┼───────┼─────╢
      ║ 0 │ 1 │ 0 │ 1 ║
      ╟───┼───┼───────┼─────╢
      ║ 1 │ 1 │ 1 │ 0 ║
      ╚═══╧═══╧═══════╧═════╝


      From the table we get the logic for the outputs: carry = A and B, sum = A xor B





      So the snippet above is working like this



      const Sum=a^b;              // sum = a xor b
      const carry=(a&b)<<1; // carry = 2*(a and b), since we carry to the next bit
      if(!carry){
      return Sum; // no carry, so sum + carry = sum
      }
      return getSum(Sum,carry); // a + b = sum + carry


      See also




      • Adding two numbers without + operator (Clarification)

      • What is the best way to add two numbers without using the + operator?

      • adds two numbers without using + or any arithmetic operators

      • Adding two numbers without using the addition operator






      share|improve this answer
























      • If I'm not mistaken, it would be more accurate to say it replicates full adder, because of the function's recursive call to itself - one xor plus and stage leading to another.

        – Sergiy Kolodyazhnyy
        17 hours ago











      • @SergiyKolodyazhnyy here the input has only a and b which is the half adder. The full adder capability is achieved by the recursive call which gives you a + b + 2*carry. A real full adder takes 3 inputs a + b + carryIn = sum + 2*carryOut

        – phuclv
        16 hours ago











      • Might be worth pointing out that it's a half-adder for each bit simultaneously, unlike the truth table that only shows a single bit position.

        – ilkkachu
        7 hours ago














      26












      26








      26







      It's basically replicating the half-adder



      Adding 2 bits A and B produces 2 outputs: a sum and a carry bit like below



      ╔═══════╤═════════════╗
      ║ Input │ Output ║
      ╠═══╤═══╪═══════╤═════╣
      ║ A │ B │ carry │ sum ║
      ╟───┼───┼───────┼─────╢
      ║ 0 │ 0 │ 0 │ 0 ║
      ╟───┼───┼───────┼─────╢
      ║ 1 │ 0 │ 0 │ 1 ║
      ╟───┼───┼───────┼─────╢
      ║ 0 │ 1 │ 0 │ 1 ║
      ╟───┼───┼───────┼─────╢
      ║ 1 │ 1 │ 1 │ 0 ║
      ╚═══╧═══╧═══════╧═════╝


      From the table we get the logic for the outputs: carry = A and B, sum = A xor B





      So the snippet above is working like this



      const Sum=a^b;              // sum = a xor b
      const carry=(a&b)<<1; // carry = 2*(a and b), since we carry to the next bit
      if(!carry){
      return Sum; // no carry, so sum + carry = sum
      }
      return getSum(Sum,carry); // a + b = sum + carry


      See also




      • Adding two numbers without + operator (Clarification)

      • What is the best way to add two numbers without using the + operator?

      • adds two numbers without using + or any arithmetic operators

      • Adding two numbers without using the addition operator






      share|improve this answer













      It's basically replicating the half-adder



      Adding 2 bits A and B produces 2 outputs: a sum and a carry bit like below



      ╔═══════╤═════════════╗
      ║ Input │ Output ║
      ╠═══╤═══╪═══════╤═════╣
      ║ A │ B │ carry │ sum ║
      ╟───┼───┼───────┼─────╢
      ║ 0 │ 0 │ 0 │ 0 ║
      ╟───┼───┼───────┼─────╢
      ║ 1 │ 0 │ 0 │ 1 ║
      ╟───┼───┼───────┼─────╢
      ║ 0 │ 1 │ 0 │ 1 ║
      ╟───┼───┼───────┼─────╢
      ║ 1 │ 1 │ 1 │ 0 ║
      ╚═══╧═══╧═══════╧═════╝


      From the table we get the logic for the outputs: carry = A and B, sum = A xor B





      So the snippet above is working like this



      const Sum=a^b;              // sum = a xor b
      const carry=(a&b)<<1; // carry = 2*(a and b), since we carry to the next bit
      if(!carry){
      return Sum; // no carry, so sum + carry = sum
      }
      return getSum(Sum,carry); // a + b = sum + carry


      See also




      • Adding two numbers without + operator (Clarification)

      • What is the best way to add two numbers without using the + operator?

      • adds two numbers without using + or any arithmetic operators

      • Adding two numbers without using the addition operator







      share|improve this answer












      share|improve this answer



      share|improve this answer










      answered 23 hours ago









      phuclvphuclv

      15.5k854229




      15.5k854229













      • If I'm not mistaken, it would be more accurate to say it replicates full adder, because of the function's recursive call to itself - one xor plus and stage leading to another.

        – Sergiy Kolodyazhnyy
        17 hours ago











      • @SergiyKolodyazhnyy here the input has only a and b which is the half adder. The full adder capability is achieved by the recursive call which gives you a + b + 2*carry. A real full adder takes 3 inputs a + b + carryIn = sum + 2*carryOut

        – phuclv
        16 hours ago











      • Might be worth pointing out that it's a half-adder for each bit simultaneously, unlike the truth table that only shows a single bit position.

        – ilkkachu
        7 hours ago



















      • If I'm not mistaken, it would be more accurate to say it replicates full adder, because of the function's recursive call to itself - one xor plus and stage leading to another.

        – Sergiy Kolodyazhnyy
        17 hours ago











      • @SergiyKolodyazhnyy here the input has only a and b which is the half adder. The full adder capability is achieved by the recursive call which gives you a + b + 2*carry. A real full adder takes 3 inputs a + b + carryIn = sum + 2*carryOut

        – phuclv
        16 hours ago











      • Might be worth pointing out that it's a half-adder for each bit simultaneously, unlike the truth table that only shows a single bit position.

        – ilkkachu
        7 hours ago

















      If I'm not mistaken, it would be more accurate to say it replicates full adder, because of the function's recursive call to itself - one xor plus and stage leading to another.

      – Sergiy Kolodyazhnyy
      17 hours ago





      If I'm not mistaken, it would be more accurate to say it replicates full adder, because of the function's recursive call to itself - one xor plus and stage leading to another.

      – Sergiy Kolodyazhnyy
      17 hours ago













      @SergiyKolodyazhnyy here the input has only a and b which is the half adder. The full adder capability is achieved by the recursive call which gives you a + b + 2*carry. A real full adder takes 3 inputs a + b + carryIn = sum + 2*carryOut

      – phuclv
      16 hours ago





      @SergiyKolodyazhnyy here the input has only a and b which is the half adder. The full adder capability is achieved by the recursive call which gives you a + b + 2*carry. A real full adder takes 3 inputs a + b + carryIn = sum + 2*carryOut

      – phuclv
      16 hours ago













      Might be worth pointing out that it's a half-adder for each bit simultaneously, unlike the truth table that only shows a single bit position.

      – ilkkachu
      7 hours ago





      Might be worth pointing out that it's a half-adder for each bit simultaneously, unlike the truth table that only shows a single bit position.

      – ilkkachu
      7 hours ago











      2














       int result = p ^ q; // XOR Operator, + without carry 0+0=0, 0+1=1+0=1, 1+1=0
      int carry = (p & q) << 1; // Left Shift, 1+1=2
      if (carry != 0) {
      return getSum(result, carry);
      }
      return result;


      Start By p=5,q=6. Then the XOR would be,



      0101
      0110
      ------
      0011


      So, XORing results in (0011) which is actually 3 in decimal. Then ANDing p and q we get,



      0101
      0110
      -------
      0100


      We get 4 (100 in binary) by ANDing 5 & 6, now if we left shift this value by 1, we get



       0100<<1=1000


      So we get 8 (1000 in binary) after first recursion.As the result (carry variable) isnt zero, lets recursion again by xor value and carry value.



      getSum(3, 8);


      So, doing the first XORing we get,



      0011
      1000
      -------
      1011


      The XORing this time yielded in 11 (1011 binary),so we perform the AND now,



      0011
      1000
      -------
      0000


      We get all ZERO for ANDing 3 and 8, so this time the left shift operator also results in ZERO, as we have no 1 here which may give us a value by left shifing zeroes.
      As the carry variable is now Zero, we come to the end of recursion and the XORed value will be the Sum, which is 11 (1011 in Binary).



      Hope you get the working of the procedure. You can learn more by learning bitwise operation, as its the way the machine do the arithmatic operations.






      share|improve this answer






























        2














         int result = p ^ q; // XOR Operator, + without carry 0+0=0, 0+1=1+0=1, 1+1=0
        int carry = (p & q) << 1; // Left Shift, 1+1=2
        if (carry != 0) {
        return getSum(result, carry);
        }
        return result;


        Start By p=5,q=6. Then the XOR would be,



        0101
        0110
        ------
        0011


        So, XORing results in (0011) which is actually 3 in decimal. Then ANDing p and q we get,



        0101
        0110
        -------
        0100


        We get 4 (100 in binary) by ANDing 5 & 6, now if we left shift this value by 1, we get



         0100<<1=1000


        So we get 8 (1000 in binary) after first recursion.As the result (carry variable) isnt zero, lets recursion again by xor value and carry value.



        getSum(3, 8);


        So, doing the first XORing we get,



        0011
        1000
        -------
        1011


        The XORing this time yielded in 11 (1011 binary),so we perform the AND now,



        0011
        1000
        -------
        0000


        We get all ZERO for ANDing 3 and 8, so this time the left shift operator also results in ZERO, as we have no 1 here which may give us a value by left shifing zeroes.
        As the carry variable is now Zero, we come to the end of recursion and the XORed value will be the Sum, which is 11 (1011 in Binary).



        Hope you get the working of the procedure. You can learn more by learning bitwise operation, as its the way the machine do the arithmatic operations.






        share|improve this answer




























          2












          2








          2







           int result = p ^ q; // XOR Operator, + without carry 0+0=0, 0+1=1+0=1, 1+1=0
          int carry = (p & q) << 1; // Left Shift, 1+1=2
          if (carry != 0) {
          return getSum(result, carry);
          }
          return result;


          Start By p=5,q=6. Then the XOR would be,



          0101
          0110
          ------
          0011


          So, XORing results in (0011) which is actually 3 in decimal. Then ANDing p and q we get,



          0101
          0110
          -------
          0100


          We get 4 (100 in binary) by ANDing 5 & 6, now if we left shift this value by 1, we get



           0100<<1=1000


          So we get 8 (1000 in binary) after first recursion.As the result (carry variable) isnt zero, lets recursion again by xor value and carry value.



          getSum(3, 8);


          So, doing the first XORing we get,



          0011
          1000
          -------
          1011


          The XORing this time yielded in 11 (1011 binary),so we perform the AND now,



          0011
          1000
          -------
          0000


          We get all ZERO for ANDing 3 and 8, so this time the left shift operator also results in ZERO, as we have no 1 here which may give us a value by left shifing zeroes.
          As the carry variable is now Zero, we come to the end of recursion and the XORed value will be the Sum, which is 11 (1011 in Binary).



          Hope you get the working of the procedure. You can learn more by learning bitwise operation, as its the way the machine do the arithmatic operations.






          share|improve this answer















           int result = p ^ q; // XOR Operator, + without carry 0+0=0, 0+1=1+0=1, 1+1=0
          int carry = (p & q) << 1; // Left Shift, 1+1=2
          if (carry != 0) {
          return getSum(result, carry);
          }
          return result;


          Start By p=5,q=6. Then the XOR would be,



          0101
          0110
          ------
          0011


          So, XORing results in (0011) which is actually 3 in decimal. Then ANDing p and q we get,



          0101
          0110
          -------
          0100


          We get 4 (100 in binary) by ANDing 5 & 6, now if we left shift this value by 1, we get



           0100<<1=1000


          So we get 8 (1000 in binary) after first recursion.As the result (carry variable) isnt zero, lets recursion again by xor value and carry value.



          getSum(3, 8);


          So, doing the first XORing we get,



          0011
          1000
          -------
          1011


          The XORing this time yielded in 11 (1011 binary),so we perform the AND now,



          0011
          1000
          -------
          0000


          We get all ZERO for ANDing 3 and 8, so this time the left shift operator also results in ZERO, as we have no 1 here which may give us a value by left shifing zeroes.
          As the carry variable is now Zero, we come to the end of recursion and the XORed value will be the Sum, which is 11 (1011 in Binary).



          Hope you get the working of the procedure. You can learn more by learning bitwise operation, as its the way the machine do the arithmatic operations.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited yesterday

























          answered yesterday









          Ayan_84Ayan_84

          530513




          530513























              0














              ^ is XOR, a bitwise operation. On a single bit, the rules are 0 ^ 0 = 0, 0 ^ 1 = 1, 1 ^ 0 = 0, and 1 ^ 1 = 0, and you simply extend perform it on corresponding bits when dealing with multi-bit values. The name is short for "exclusive or", and comes from the fact that A ^ B is 1 if and only if either A or B is 1, not both. But, it's more interesting to talk about its other name, ⊕. ⊕ is + but slightly different. You'll notice that the rules for ⊕ are similar to the rules for addition: 0 + 0 = 0, 0 + 1 = 1, 1 + 0 = 1, and 1 + 1 = 10. ⊕ is +, except 1 ⊕ 1 = 0; that is, ⊕ is +, except without carrying. This holds for multiple bits: 011 + 001 = 100, because you carry a 1 out of the ones place into the twos place, and then carry a 1 again into the fours place. Then, 011 ⊕ 001 = 010, because you just don't carry.



              Now, when doing real addition, when do you carry? In binary, the answer is very simple: you carry a 1 into the next place when there are two 1s in a given place. This is easily understood as a bitwise AND, &. 1 & 1 = 1, and 0 otherwise. For 011 + 001, addition without carrying gives 011 ⊕ 001 = 010, and we can tell we need to carry a 1 out of the ones place because 011 & 001 = 001. The shifting in (a & b) << 1 turns a number "where do I need to carry from?" into "where do I need to add carries?": (011 & 001) << 1 = 010; I need to add a carry bit in the twos place.



              So, in getSum, we want to know a + b. We compute the addition without carrying with a ^ b, and we find where we need to add carry bits with (a & b) << 1. Now, we just need to add those two together. Well, we already have a function for adding numbers together; it's called getSum. So, we basically just write function getSum(a, b) { return getSum(a ^ b, (a & b) << 1); }, except we make sure to short-circuit if there is nothing to carry, saving us from infinite recursion.






              share|improve this answer




























                0














                ^ is XOR, a bitwise operation. On a single bit, the rules are 0 ^ 0 = 0, 0 ^ 1 = 1, 1 ^ 0 = 0, and 1 ^ 1 = 0, and you simply extend perform it on corresponding bits when dealing with multi-bit values. The name is short for "exclusive or", and comes from the fact that A ^ B is 1 if and only if either A or B is 1, not both. But, it's more interesting to talk about its other name, ⊕. ⊕ is + but slightly different. You'll notice that the rules for ⊕ are similar to the rules for addition: 0 + 0 = 0, 0 + 1 = 1, 1 + 0 = 1, and 1 + 1 = 10. ⊕ is +, except 1 ⊕ 1 = 0; that is, ⊕ is +, except without carrying. This holds for multiple bits: 011 + 001 = 100, because you carry a 1 out of the ones place into the twos place, and then carry a 1 again into the fours place. Then, 011 ⊕ 001 = 010, because you just don't carry.



                Now, when doing real addition, when do you carry? In binary, the answer is very simple: you carry a 1 into the next place when there are two 1s in a given place. This is easily understood as a bitwise AND, &. 1 & 1 = 1, and 0 otherwise. For 011 + 001, addition without carrying gives 011 ⊕ 001 = 010, and we can tell we need to carry a 1 out of the ones place because 011 & 001 = 001. The shifting in (a & b) << 1 turns a number "where do I need to carry from?" into "where do I need to add carries?": (011 & 001) << 1 = 010; I need to add a carry bit in the twos place.



                So, in getSum, we want to know a + b. We compute the addition without carrying with a ^ b, and we find where we need to add carry bits with (a & b) << 1. Now, we just need to add those two together. Well, we already have a function for adding numbers together; it's called getSum. So, we basically just write function getSum(a, b) { return getSum(a ^ b, (a & b) << 1); }, except we make sure to short-circuit if there is nothing to carry, saving us from infinite recursion.






                share|improve this answer


























                  0












                  0








                  0







                  ^ is XOR, a bitwise operation. On a single bit, the rules are 0 ^ 0 = 0, 0 ^ 1 = 1, 1 ^ 0 = 0, and 1 ^ 1 = 0, and you simply extend perform it on corresponding bits when dealing with multi-bit values. The name is short for "exclusive or", and comes from the fact that A ^ B is 1 if and only if either A or B is 1, not both. But, it's more interesting to talk about its other name, ⊕. ⊕ is + but slightly different. You'll notice that the rules for ⊕ are similar to the rules for addition: 0 + 0 = 0, 0 + 1 = 1, 1 + 0 = 1, and 1 + 1 = 10. ⊕ is +, except 1 ⊕ 1 = 0; that is, ⊕ is +, except without carrying. This holds for multiple bits: 011 + 001 = 100, because you carry a 1 out of the ones place into the twos place, and then carry a 1 again into the fours place. Then, 011 ⊕ 001 = 010, because you just don't carry.



                  Now, when doing real addition, when do you carry? In binary, the answer is very simple: you carry a 1 into the next place when there are two 1s in a given place. This is easily understood as a bitwise AND, &. 1 & 1 = 1, and 0 otherwise. For 011 + 001, addition without carrying gives 011 ⊕ 001 = 010, and we can tell we need to carry a 1 out of the ones place because 011 & 001 = 001. The shifting in (a & b) << 1 turns a number "where do I need to carry from?" into "where do I need to add carries?": (011 & 001) << 1 = 010; I need to add a carry bit in the twos place.



                  So, in getSum, we want to know a + b. We compute the addition without carrying with a ^ b, and we find where we need to add carry bits with (a & b) << 1. Now, we just need to add those two together. Well, we already have a function for adding numbers together; it's called getSum. So, we basically just write function getSum(a, b) { return getSum(a ^ b, (a & b) << 1); }, except we make sure to short-circuit if there is nothing to carry, saving us from infinite recursion.






                  share|improve this answer













                  ^ is XOR, a bitwise operation. On a single bit, the rules are 0 ^ 0 = 0, 0 ^ 1 = 1, 1 ^ 0 = 0, and 1 ^ 1 = 0, and you simply extend perform it on corresponding bits when dealing with multi-bit values. The name is short for "exclusive or", and comes from the fact that A ^ B is 1 if and only if either A or B is 1, not both. But, it's more interesting to talk about its other name, ⊕. ⊕ is + but slightly different. You'll notice that the rules for ⊕ are similar to the rules for addition: 0 + 0 = 0, 0 + 1 = 1, 1 + 0 = 1, and 1 + 1 = 10. ⊕ is +, except 1 ⊕ 1 = 0; that is, ⊕ is +, except without carrying. This holds for multiple bits: 011 + 001 = 100, because you carry a 1 out of the ones place into the twos place, and then carry a 1 again into the fours place. Then, 011 ⊕ 001 = 010, because you just don't carry.



                  Now, when doing real addition, when do you carry? In binary, the answer is very simple: you carry a 1 into the next place when there are two 1s in a given place. This is easily understood as a bitwise AND, &. 1 & 1 = 1, and 0 otherwise. For 011 + 001, addition without carrying gives 011 ⊕ 001 = 010, and we can tell we need to carry a 1 out of the ones place because 011 & 001 = 001. The shifting in (a & b) << 1 turns a number "where do I need to carry from?" into "where do I need to add carries?": (011 & 001) << 1 = 010; I need to add a carry bit in the twos place.



                  So, in getSum, we want to know a + b. We compute the addition without carrying with a ^ b, and we find where we need to add carry bits with (a & b) << 1. Now, we just need to add those two together. Well, we already have a function for adding numbers together; it's called getSum. So, we basically just write function getSum(a, b) { return getSum(a ^ b, (a & b) << 1); }, except we make sure to short-circuit if there is nothing to carry, saving us from infinite recursion.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 2 hours ago









                  HTNWHTNW

                  10.1k1832




                  10.1k1832






























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