Parts of an app in Ubuntu 16.04 doesn't obey display scaling











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I've set the display scaling to 2 and most apps scale accordingly. There's a particular software "COMSOL" that apparently scales, but there's a graphics window, which is for in-app visualization, that doesn't scale. But the scaling is not the only problem. The main issue is that as a result of the broken scaling, the mouse cursor has an annoying offset (roughly 600-700 pixels in both x and y directions). I wonder if there's a manual recipe that I can fix this. I'm fairly sure that the offset issue is an artifact of the broken scaling since when I set the display scaling (system-wide) back to 1.0, there's no offset. See the two images for more clarity. Btw, I have a 4K monitor, which is why I need 2x scaling. I also have an NVIDIA K2200 running on proprietary driver.



2x-scaling
no-scaling










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    I've set the display scaling to 2 and most apps scale accordingly. There's a particular software "COMSOL" that apparently scales, but there's a graphics window, which is for in-app visualization, that doesn't scale. But the scaling is not the only problem. The main issue is that as a result of the broken scaling, the mouse cursor has an annoying offset (roughly 600-700 pixels in both x and y directions). I wonder if there's a manual recipe that I can fix this. I'm fairly sure that the offset issue is an artifact of the broken scaling since when I set the display scaling (system-wide) back to 1.0, there's no offset. See the two images for more clarity. Btw, I have a 4K monitor, which is why I need 2x scaling. I also have an NVIDIA K2200 running on proprietary driver.



    2x-scaling
    no-scaling










    share|improve this question
























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I've set the display scaling to 2 and most apps scale accordingly. There's a particular software "COMSOL" that apparently scales, but there's a graphics window, which is for in-app visualization, that doesn't scale. But the scaling is not the only problem. The main issue is that as a result of the broken scaling, the mouse cursor has an annoying offset (roughly 600-700 pixels in both x and y directions). I wonder if there's a manual recipe that I can fix this. I'm fairly sure that the offset issue is an artifact of the broken scaling since when I set the display scaling (system-wide) back to 1.0, there's no offset. See the two images for more clarity. Btw, I have a 4K monitor, which is why I need 2x scaling. I also have an NVIDIA K2200 running on proprietary driver.



      2x-scaling
      no-scaling










      share|improve this question













      I've set the display scaling to 2 and most apps scale accordingly. There's a particular software "COMSOL" that apparently scales, but there's a graphics window, which is for in-app visualization, that doesn't scale. But the scaling is not the only problem. The main issue is that as a result of the broken scaling, the mouse cursor has an annoying offset (roughly 600-700 pixels in both x and y directions). I wonder if there's a manual recipe that I can fix this. I'm fairly sure that the offset issue is an artifact of the broken scaling since when I set the display scaling (system-wide) back to 1.0, there's no offset. See the two images for more clarity. Btw, I have a 4K monitor, which is why I need 2x scaling. I also have an NVIDIA K2200 running on proprietary driver.



      2x-scaling
      no-scaling







      unity display display-resolution scaling 4k-monitor






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