tikz-3dplot causes problems to let operator












2















I am trying to use the 3d-plot library. The plan is to define some basic 2d coordinates at the beginning and then use them to define all kind of 3d points, using the "let" operator:



documentclass{standalone}
usepackage{tikz}
usepackage{tikz-3dplot}
usetikzlibrary{positioning,calc}
begin{document}

tdplotsetmaincoords{0}{0} %doing nothing for now
begin{tikzpicture}[tdplot_main_coords]
draw[red,->] (0,0,0)--(1,0,0);
draw[red,->] (0,0,0)--(0,1,0); %just for reference

coordinate (A) at (1,1);
draw let p1=(A) in (0,0,0)--(x1,1,0); %this is problematic
draw[green] (1,1,0)--(28.45,1,0);
draw[blue] let p1=(A) in (0,0,0)--(x1,1);
end{tikzpicture}
end{document}


The problem is that the output does not make any sense:

-tikz seems to know how to draw point (1,1,0) (first point of green line).

-tikz seems to know that x1 of (A) equals 1 (blue line).

-tikz somehow multiplies x1 by ~28.45 for no apparent reason, when x1 is used inside 3d coordinates.

(note that experimenting with defining (A) to be 3d - i.e. (1,1,0) - changed nothing)



I find this problem fascinating, so I'd like it very much to wrap my head around it, but if someone has apart from it a solution on how to define a pair of numbers to use afterwards in tikz, behaving well with tikz-3dplot, I would also be interested



output










share|improve this question







New contributor




D. Bogiokas is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.

























    2















    I am trying to use the 3d-plot library. The plan is to define some basic 2d coordinates at the beginning and then use them to define all kind of 3d points, using the "let" operator:



    documentclass{standalone}
    usepackage{tikz}
    usepackage{tikz-3dplot}
    usetikzlibrary{positioning,calc}
    begin{document}

    tdplotsetmaincoords{0}{0} %doing nothing for now
    begin{tikzpicture}[tdplot_main_coords]
    draw[red,->] (0,0,0)--(1,0,0);
    draw[red,->] (0,0,0)--(0,1,0); %just for reference

    coordinate (A) at (1,1);
    draw let p1=(A) in (0,0,0)--(x1,1,0); %this is problematic
    draw[green] (1,1,0)--(28.45,1,0);
    draw[blue] let p1=(A) in (0,0,0)--(x1,1);
    end{tikzpicture}
    end{document}


    The problem is that the output does not make any sense:

    -tikz seems to know how to draw point (1,1,0) (first point of green line).

    -tikz seems to know that x1 of (A) equals 1 (blue line).

    -tikz somehow multiplies x1 by ~28.45 for no apparent reason, when x1 is used inside 3d coordinates.

    (note that experimenting with defining (A) to be 3d - i.e. (1,1,0) - changed nothing)



    I find this problem fascinating, so I'd like it very much to wrap my head around it, but if someone has apart from it a solution on how to define a pair of numbers to use afterwards in tikz, behaving well with tikz-3dplot, I would also be interested



    output










    share|improve this question







    New contributor




    D. Bogiokas is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.























      2












      2








      2








      I am trying to use the 3d-plot library. The plan is to define some basic 2d coordinates at the beginning and then use them to define all kind of 3d points, using the "let" operator:



      documentclass{standalone}
      usepackage{tikz}
      usepackage{tikz-3dplot}
      usetikzlibrary{positioning,calc}
      begin{document}

      tdplotsetmaincoords{0}{0} %doing nothing for now
      begin{tikzpicture}[tdplot_main_coords]
      draw[red,->] (0,0,0)--(1,0,0);
      draw[red,->] (0,0,0)--(0,1,0); %just for reference

      coordinate (A) at (1,1);
      draw let p1=(A) in (0,0,0)--(x1,1,0); %this is problematic
      draw[green] (1,1,0)--(28.45,1,0);
      draw[blue] let p1=(A) in (0,0,0)--(x1,1);
      end{tikzpicture}
      end{document}


      The problem is that the output does not make any sense:

      -tikz seems to know how to draw point (1,1,0) (first point of green line).

      -tikz seems to know that x1 of (A) equals 1 (blue line).

      -tikz somehow multiplies x1 by ~28.45 for no apparent reason, when x1 is used inside 3d coordinates.

      (note that experimenting with defining (A) to be 3d - i.e. (1,1,0) - changed nothing)



      I find this problem fascinating, so I'd like it very much to wrap my head around it, but if someone has apart from it a solution on how to define a pair of numbers to use afterwards in tikz, behaving well with tikz-3dplot, I would also be interested



      output










      share|improve this question







      New contributor




      D. Bogiokas is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.












      I am trying to use the 3d-plot library. The plan is to define some basic 2d coordinates at the beginning and then use them to define all kind of 3d points, using the "let" operator:



      documentclass{standalone}
      usepackage{tikz}
      usepackage{tikz-3dplot}
      usetikzlibrary{positioning,calc}
      begin{document}

      tdplotsetmaincoords{0}{0} %doing nothing for now
      begin{tikzpicture}[tdplot_main_coords]
      draw[red,->] (0,0,0)--(1,0,0);
      draw[red,->] (0,0,0)--(0,1,0); %just for reference

      coordinate (A) at (1,1);
      draw let p1=(A) in (0,0,0)--(x1,1,0); %this is problematic
      draw[green] (1,1,0)--(28.45,1,0);
      draw[blue] let p1=(A) in (0,0,0)--(x1,1);
      end{tikzpicture}
      end{document}


      The problem is that the output does not make any sense:

      -tikz seems to know how to draw point (1,1,0) (first point of green line).

      -tikz seems to know that x1 of (A) equals 1 (blue line).

      -tikz somehow multiplies x1 by ~28.45 for no apparent reason, when x1 is used inside 3d coordinates.

      (note that experimenting with defining (A) to be 3d - i.e. (1,1,0) - changed nothing)



      I find this problem fascinating, so I'd like it very much to wrap my head around it, but if someone has apart from it a solution on how to define a pair of numbers to use afterwards in tikz, behaving well with tikz-3dplot, I would also be interested



      output







      tikz-pgf coordinates tikz-3dplot






      share|improve this question







      New contributor




      D. Bogiokas is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question







      New contributor




      D. Bogiokas is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question






      New contributor




      D. Bogiokas is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 3 hours ago









      D. BogiokasD. Bogiokas

      185




      185




      New contributor




      D. Bogiokas is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      D. Bogiokas is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      D. Bogiokas is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















          1 Answer
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          3














          Welcome to TeX.SE! The let operator works still fine. The problem you are seeing is that the 3d coordinate system installed by tikz-3dplot tacitly works with cm units whereas the calc syntax yields pt. To see this more explicitly, let's look at the definition of tdplotsetmaincoords in tikz-3dplot.sty,



          newcommand{tdplotsetmaincoords}[2]{%
          %perform some trig for the display transformation
          %
          %
          %store the user-specified angles for possible future use
          pgfmathsetmacro{tdplotmaintheta}{#1}
          pgfmathsetmacro{tdplotmainphi}{#2}
          %
          %
          tdplotcalctransformmainscreen
          %
          %now here is where the output is performed
          tikzset{tdplot_main_coords/.style={x={(raarot cm,rbarot cm)},y={(rabrot cm, rbbrot cm)},z={(racrot cm, rbcrot cm)}}}%
          }


          Here, the coordinates get (unfortunately, one may perhaps add) multiplied by cm. (The macros racrot are just entries of the rotation matrix, i.e. an orthogonal 3x3 matrix parametrized in the conventions of the package.) I should, however, add that overall I love that package, so I am very far from criticizing the author. The more so since the problem can be fixed really easily.



          The arguably simplest fix is to convert back to cm by just dividing by 1cm/1pt.



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{positioning,calc}
          begin{document}

          tdplotsetmaincoords{0}{0} %doing nothing for now
          begin{tikzpicture}[tdplot_main_coords]
          draw[red,->] (0,0,0)--(1,0,0);
          draw[red,->] (0,0,0)--(0,1,0); %just for reference

          coordinate (A) at (1,1);
          draw let p1=(A) in (0,0,0)--({x1*1pt/1cm},1,0); %this is problematic
          %draw[green] (1,1,0)--(28.45,1,0);
          draw[blue] let p1=(A) in (0,0,0)-- (x1,1);
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer


























          • P.S. You might be interested in this commit.

            – marmot
            3 hours ago











          • Perfect answer. Thank you very much. I knew I had seen this 28.sth before :) P.S. This coord thing seems indeed interesting, I will check it out.

            – D. Bogiokas
            3 hours ago











          • @D.Bogiokas You're welcome! There are ideas to add the orthonormal transformations to the 3d library. However, if this happens, it won't happen tomorrow, and questions like this one will certainly greatly help to avoid some pitfalls.

            – marmot
            3 hours ago











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          1 Answer
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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          3














          Welcome to TeX.SE! The let operator works still fine. The problem you are seeing is that the 3d coordinate system installed by tikz-3dplot tacitly works with cm units whereas the calc syntax yields pt. To see this more explicitly, let's look at the definition of tdplotsetmaincoords in tikz-3dplot.sty,



          newcommand{tdplotsetmaincoords}[2]{%
          %perform some trig for the display transformation
          %
          %
          %store the user-specified angles for possible future use
          pgfmathsetmacro{tdplotmaintheta}{#1}
          pgfmathsetmacro{tdplotmainphi}{#2}
          %
          %
          tdplotcalctransformmainscreen
          %
          %now here is where the output is performed
          tikzset{tdplot_main_coords/.style={x={(raarot cm,rbarot cm)},y={(rabrot cm, rbbrot cm)},z={(racrot cm, rbcrot cm)}}}%
          }


          Here, the coordinates get (unfortunately, one may perhaps add) multiplied by cm. (The macros racrot are just entries of the rotation matrix, i.e. an orthogonal 3x3 matrix parametrized in the conventions of the package.) I should, however, add that overall I love that package, so I am very far from criticizing the author. The more so since the problem can be fixed really easily.



          The arguably simplest fix is to convert back to cm by just dividing by 1cm/1pt.



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{positioning,calc}
          begin{document}

          tdplotsetmaincoords{0}{0} %doing nothing for now
          begin{tikzpicture}[tdplot_main_coords]
          draw[red,->] (0,0,0)--(1,0,0);
          draw[red,->] (0,0,0)--(0,1,0); %just for reference

          coordinate (A) at (1,1);
          draw let p1=(A) in (0,0,0)--({x1*1pt/1cm},1,0); %this is problematic
          %draw[green] (1,1,0)--(28.45,1,0);
          draw[blue] let p1=(A) in (0,0,0)-- (x1,1);
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer


























          • P.S. You might be interested in this commit.

            – marmot
            3 hours ago











          • Perfect answer. Thank you very much. I knew I had seen this 28.sth before :) P.S. This coord thing seems indeed interesting, I will check it out.

            – D. Bogiokas
            3 hours ago











          • @D.Bogiokas You're welcome! There are ideas to add the orthonormal transformations to the 3d library. However, if this happens, it won't happen tomorrow, and questions like this one will certainly greatly help to avoid some pitfalls.

            – marmot
            3 hours ago
















          3














          Welcome to TeX.SE! The let operator works still fine. The problem you are seeing is that the 3d coordinate system installed by tikz-3dplot tacitly works with cm units whereas the calc syntax yields pt. To see this more explicitly, let's look at the definition of tdplotsetmaincoords in tikz-3dplot.sty,



          newcommand{tdplotsetmaincoords}[2]{%
          %perform some trig for the display transformation
          %
          %
          %store the user-specified angles for possible future use
          pgfmathsetmacro{tdplotmaintheta}{#1}
          pgfmathsetmacro{tdplotmainphi}{#2}
          %
          %
          tdplotcalctransformmainscreen
          %
          %now here is where the output is performed
          tikzset{tdplot_main_coords/.style={x={(raarot cm,rbarot cm)},y={(rabrot cm, rbbrot cm)},z={(racrot cm, rbcrot cm)}}}%
          }


          Here, the coordinates get (unfortunately, one may perhaps add) multiplied by cm. (The macros racrot are just entries of the rotation matrix, i.e. an orthogonal 3x3 matrix parametrized in the conventions of the package.) I should, however, add that overall I love that package, so I am very far from criticizing the author. The more so since the problem can be fixed really easily.



          The arguably simplest fix is to convert back to cm by just dividing by 1cm/1pt.



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{positioning,calc}
          begin{document}

          tdplotsetmaincoords{0}{0} %doing nothing for now
          begin{tikzpicture}[tdplot_main_coords]
          draw[red,->] (0,0,0)--(1,0,0);
          draw[red,->] (0,0,0)--(0,1,0); %just for reference

          coordinate (A) at (1,1);
          draw let p1=(A) in (0,0,0)--({x1*1pt/1cm},1,0); %this is problematic
          %draw[green] (1,1,0)--(28.45,1,0);
          draw[blue] let p1=(A) in (0,0,0)-- (x1,1);
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer


























          • P.S. You might be interested in this commit.

            – marmot
            3 hours ago











          • Perfect answer. Thank you very much. I knew I had seen this 28.sth before :) P.S. This coord thing seems indeed interesting, I will check it out.

            – D. Bogiokas
            3 hours ago











          • @D.Bogiokas You're welcome! There are ideas to add the orthonormal transformations to the 3d library. However, if this happens, it won't happen tomorrow, and questions like this one will certainly greatly help to avoid some pitfalls.

            – marmot
            3 hours ago














          3












          3








          3







          Welcome to TeX.SE! The let operator works still fine. The problem you are seeing is that the 3d coordinate system installed by tikz-3dplot tacitly works with cm units whereas the calc syntax yields pt. To see this more explicitly, let's look at the definition of tdplotsetmaincoords in tikz-3dplot.sty,



          newcommand{tdplotsetmaincoords}[2]{%
          %perform some trig for the display transformation
          %
          %
          %store the user-specified angles for possible future use
          pgfmathsetmacro{tdplotmaintheta}{#1}
          pgfmathsetmacro{tdplotmainphi}{#2}
          %
          %
          tdplotcalctransformmainscreen
          %
          %now here is where the output is performed
          tikzset{tdplot_main_coords/.style={x={(raarot cm,rbarot cm)},y={(rabrot cm, rbbrot cm)},z={(racrot cm, rbcrot cm)}}}%
          }


          Here, the coordinates get (unfortunately, one may perhaps add) multiplied by cm. (The macros racrot are just entries of the rotation matrix, i.e. an orthogonal 3x3 matrix parametrized in the conventions of the package.) I should, however, add that overall I love that package, so I am very far from criticizing the author. The more so since the problem can be fixed really easily.



          The arguably simplest fix is to convert back to cm by just dividing by 1cm/1pt.



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{positioning,calc}
          begin{document}

          tdplotsetmaincoords{0}{0} %doing nothing for now
          begin{tikzpicture}[tdplot_main_coords]
          draw[red,->] (0,0,0)--(1,0,0);
          draw[red,->] (0,0,0)--(0,1,0); %just for reference

          coordinate (A) at (1,1);
          draw let p1=(A) in (0,0,0)--({x1*1pt/1cm},1,0); %this is problematic
          %draw[green] (1,1,0)--(28.45,1,0);
          draw[blue] let p1=(A) in (0,0,0)-- (x1,1);
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer















          Welcome to TeX.SE! The let operator works still fine. The problem you are seeing is that the 3d coordinate system installed by tikz-3dplot tacitly works with cm units whereas the calc syntax yields pt. To see this more explicitly, let's look at the definition of tdplotsetmaincoords in tikz-3dplot.sty,



          newcommand{tdplotsetmaincoords}[2]{%
          %perform some trig for the display transformation
          %
          %
          %store the user-specified angles for possible future use
          pgfmathsetmacro{tdplotmaintheta}{#1}
          pgfmathsetmacro{tdplotmainphi}{#2}
          %
          %
          tdplotcalctransformmainscreen
          %
          %now here is where the output is performed
          tikzset{tdplot_main_coords/.style={x={(raarot cm,rbarot cm)},y={(rabrot cm, rbbrot cm)},z={(racrot cm, rbcrot cm)}}}%
          }


          Here, the coordinates get (unfortunately, one may perhaps add) multiplied by cm. (The macros racrot are just entries of the rotation matrix, i.e. an orthogonal 3x3 matrix parametrized in the conventions of the package.) I should, however, add that overall I love that package, so I am very far from criticizing the author. The more so since the problem can be fixed really easily.



          The arguably simplest fix is to convert back to cm by just dividing by 1cm/1pt.



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{positioning,calc}
          begin{document}

          tdplotsetmaincoords{0}{0} %doing nothing for now
          begin{tikzpicture}[tdplot_main_coords]
          draw[red,->] (0,0,0)--(1,0,0);
          draw[red,->] (0,0,0)--(0,1,0); %just for reference

          coordinate (A) at (1,1);
          draw let p1=(A) in (0,0,0)--({x1*1pt/1cm},1,0); %this is problematic
          %draw[green] (1,1,0)--(28.45,1,0);
          draw[blue] let p1=(A) in (0,0,0)-- (x1,1);
          end{tikzpicture}
          end{document}


          enter image description here







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 3 hours ago

























          answered 3 hours ago









          marmotmarmot

          98.7k4113219




          98.7k4113219













          • P.S. You might be interested in this commit.

            – marmot
            3 hours ago











          • Perfect answer. Thank you very much. I knew I had seen this 28.sth before :) P.S. This coord thing seems indeed interesting, I will check it out.

            – D. Bogiokas
            3 hours ago











          • @D.Bogiokas You're welcome! There are ideas to add the orthonormal transformations to the 3d library. However, if this happens, it won't happen tomorrow, and questions like this one will certainly greatly help to avoid some pitfalls.

            – marmot
            3 hours ago



















          • P.S. You might be interested in this commit.

            – marmot
            3 hours ago











          • Perfect answer. Thank you very much. I knew I had seen this 28.sth before :) P.S. This coord thing seems indeed interesting, I will check it out.

            – D. Bogiokas
            3 hours ago











          • @D.Bogiokas You're welcome! There are ideas to add the orthonormal transformations to the 3d library. However, if this happens, it won't happen tomorrow, and questions like this one will certainly greatly help to avoid some pitfalls.

            – marmot
            3 hours ago

















          P.S. You might be interested in this commit.

          – marmot
          3 hours ago





          P.S. You might be interested in this commit.

          – marmot
          3 hours ago













          Perfect answer. Thank you very much. I knew I had seen this 28.sth before :) P.S. This coord thing seems indeed interesting, I will check it out.

          – D. Bogiokas
          3 hours ago





          Perfect answer. Thank you very much. I knew I had seen this 28.sth before :) P.S. This coord thing seems indeed interesting, I will check it out.

          – D. Bogiokas
          3 hours ago













          @D.Bogiokas You're welcome! There are ideas to add the orthonormal transformations to the 3d library. However, if this happens, it won't happen tomorrow, and questions like this one will certainly greatly help to avoid some pitfalls.

          – marmot
          3 hours ago





          @D.Bogiokas You're welcome! There are ideas to add the orthonormal transformations to the 3d library. However, if this happens, it won't happen tomorrow, and questions like this one will certainly greatly help to avoid some pitfalls.

          – marmot
          3 hours ago










          D. Bogiokas is a new contributor. Be nice, and check out our Code of Conduct.










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          D. Bogiokas is a new contributor. Be nice, and check out our Code of Conduct.













          D. Bogiokas is a new contributor. Be nice, and check out our Code of Conduct.












          D. Bogiokas is a new contributor. Be nice, and check out our Code of Conduct.
















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