How to rotate an object to make one of its side parallel to another object's side in Adobe Illustrator?
I have this red object and grey object.
I need to rotate the grey object around such that it fits perfectly well on red object's line.
How do I achieve that?
adobe-illustrator
New contributor
add a comment |
I have this red object and grey object.
I need to rotate the grey object around such that it fits perfectly well on red object's line.
How do I achieve that?
adobe-illustrator
New contributor
add a comment |
I have this red object and grey object.
I need to rotate the grey object around such that it fits perfectly well on red object's line.
How do I achieve that?
adobe-illustrator
New contributor
I have this red object and grey object.
I need to rotate the grey object around such that it fits perfectly well on red object's line.
How do I achieve that?
adobe-illustrator
adobe-illustrator
New contributor
New contributor
edited 13 hours ago
Andrew T.
203210
203210
New contributor
asked yesterday
Daokr23Daokr23
362
362
New contributor
New contributor
add a comment |
add a comment |
3 Answers
3
active
oldest
votes
Ok there are 2 tricks to know about illustrator.
Trick:
- You can actually measure the angle of an object with the line tool! So do the following:
- Draw a line along the existing line
- Alt click with line tool and it will display the angle. Copy this value.
- Rotate object with rotate tool numeric input (alt click for anchor) paste the value. (and subrtact your heading)
I'm not so sure this is a trick but rather pointing at the points which you want to be in line. I dont really understand why people have so much problem with the concept but seems really hard fr people to come up with this.
- Place the object so the lines intersect.
- switch over to rotate tool (R)
- click on the intersection (you do have smart guides on?)
- start rotation on a different point on line you want to align
- rotate until you hit and snap to the line you want.*
* Illustrator before CC has a really bad precision when it comes to calculating intersections. But then illustrator is no cad. Hell it can not even make perfect circles.
Cannot make perfect circles?? Huh?
– Wildcard
20 hours ago
2
@Wildcard: My guess would be that they are approximated with cubic Bézier curves, which cannot represent a circle perfectly. This is often nicer to work with in graphics applications, but, obviously, not exact.
– Joey
19 hours ago
@Wildcard Joey is right, this is obviously not a problem in most day to day operation but it can become a pain if you use circle tool a lot as a comåass for establishing shapes.
– joojaa
13 hours ago
add a comment |
- Select the grey object
- Press R to activate the Rotate Tool
- Click the point that it's already touching the red object to set the rotation center
- Click the selected object oposite side and rotate
The tool shows the exact rotation angle if the Smart Guides are activated:
Its probably the only way, but not ideal. I have struggled with this myself a few times. It would be nice if there was a mathematical tool to rotate more accurately. Like measure how many degrees a line is rotated at, so you can rotate other objects by the same number of degrees. Also touching tilted objects is sometimes a guessing game.
– Lucian
yesterday
1
this gets better if you drag from the bottom line then you can snap to the line.
– joojaa
yesterday
2
@Lucian Yes, this is Illustrator, not AutoCAD 😬
– Danielillo
yesterday
add a comment |
This may or may not be helpful.
AstuteGraphics.com has a plug in called ColliderScribe. While it is not free, there is a free trial you can use if these steps will help you now. I highly recommend the AstuteGraphics plug ins if you work with Illustrator a great deal.
With ColliderScribe installed, you have two new tools under the Selection tool (as well as other tools/features):
The Rotate to Collision tool will rotate one object to match another object's angle. Simply click a path on the object you wish to rotate, then drag to the path you wish to match...
Now, you may ask why I clicked the path farthest away from the angle I want to snap to.... the plug in has this quirk that it seems to flip the object if the closest path is clicked.
This may be a setting I can't find, or it may be related to path directions, or even a bug in the version I'm running (these are CS6 animations). Either way, it works and merely takes a click in a different area. I haven't really dug deep to figure out why the flip happens, I have merely learned to anticipate it.
add a comment |
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "174"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Daokr23 is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgraphicdesign.stackexchange.com%2fquestions%2f122546%2fhow-to-rotate-an-object-to-make-one-of-its-side-parallel-to-another-objects-sid%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
Ok there are 2 tricks to know about illustrator.
Trick:
- You can actually measure the angle of an object with the line tool! So do the following:
- Draw a line along the existing line
- Alt click with line tool and it will display the angle. Copy this value.
- Rotate object with rotate tool numeric input (alt click for anchor) paste the value. (and subrtact your heading)
I'm not so sure this is a trick but rather pointing at the points which you want to be in line. I dont really understand why people have so much problem with the concept but seems really hard fr people to come up with this.
- Place the object so the lines intersect.
- switch over to rotate tool (R)
- click on the intersection (you do have smart guides on?)
- start rotation on a different point on line you want to align
- rotate until you hit and snap to the line you want.*
* Illustrator before CC has a really bad precision when it comes to calculating intersections. But then illustrator is no cad. Hell it can not even make perfect circles.
Cannot make perfect circles?? Huh?
– Wildcard
20 hours ago
2
@Wildcard: My guess would be that they are approximated with cubic Bézier curves, which cannot represent a circle perfectly. This is often nicer to work with in graphics applications, but, obviously, not exact.
– Joey
19 hours ago
@Wildcard Joey is right, this is obviously not a problem in most day to day operation but it can become a pain if you use circle tool a lot as a comåass for establishing shapes.
– joojaa
13 hours ago
add a comment |
Ok there are 2 tricks to know about illustrator.
Trick:
- You can actually measure the angle of an object with the line tool! So do the following:
- Draw a line along the existing line
- Alt click with line tool and it will display the angle. Copy this value.
- Rotate object with rotate tool numeric input (alt click for anchor) paste the value. (and subrtact your heading)
I'm not so sure this is a trick but rather pointing at the points which you want to be in line. I dont really understand why people have so much problem with the concept but seems really hard fr people to come up with this.
- Place the object so the lines intersect.
- switch over to rotate tool (R)
- click on the intersection (you do have smart guides on?)
- start rotation on a different point on line you want to align
- rotate until you hit and snap to the line you want.*
* Illustrator before CC has a really bad precision when it comes to calculating intersections. But then illustrator is no cad. Hell it can not even make perfect circles.
Cannot make perfect circles?? Huh?
– Wildcard
20 hours ago
2
@Wildcard: My guess would be that they are approximated with cubic Bézier curves, which cannot represent a circle perfectly. This is often nicer to work with in graphics applications, but, obviously, not exact.
– Joey
19 hours ago
@Wildcard Joey is right, this is obviously not a problem in most day to day operation but it can become a pain if you use circle tool a lot as a comåass for establishing shapes.
– joojaa
13 hours ago
add a comment |
Ok there are 2 tricks to know about illustrator.
Trick:
- You can actually measure the angle of an object with the line tool! So do the following:
- Draw a line along the existing line
- Alt click with line tool and it will display the angle. Copy this value.
- Rotate object with rotate tool numeric input (alt click for anchor) paste the value. (and subrtact your heading)
I'm not so sure this is a trick but rather pointing at the points which you want to be in line. I dont really understand why people have so much problem with the concept but seems really hard fr people to come up with this.
- Place the object so the lines intersect.
- switch over to rotate tool (R)
- click on the intersection (you do have smart guides on?)
- start rotation on a different point on line you want to align
- rotate until you hit and snap to the line you want.*
* Illustrator before CC has a really bad precision when it comes to calculating intersections. But then illustrator is no cad. Hell it can not even make perfect circles.
Ok there are 2 tricks to know about illustrator.
Trick:
- You can actually measure the angle of an object with the line tool! So do the following:
- Draw a line along the existing line
- Alt click with line tool and it will display the angle. Copy this value.
- Rotate object with rotate tool numeric input (alt click for anchor) paste the value. (and subrtact your heading)
I'm not so sure this is a trick but rather pointing at the points which you want to be in line. I dont really understand why people have so much problem with the concept but seems really hard fr people to come up with this.
- Place the object so the lines intersect.
- switch over to rotate tool (R)
- click on the intersection (you do have smart guides on?)
- start rotation on a different point on line you want to align
- rotate until you hit and snap to the line you want.*
* Illustrator before CC has a really bad precision when it comes to calculating intersections. But then illustrator is no cad. Hell it can not even make perfect circles.
edited yesterday
answered yesterday
joojaajoojaa
42.9k668123
42.9k668123
Cannot make perfect circles?? Huh?
– Wildcard
20 hours ago
2
@Wildcard: My guess would be that they are approximated with cubic Bézier curves, which cannot represent a circle perfectly. This is often nicer to work with in graphics applications, but, obviously, not exact.
– Joey
19 hours ago
@Wildcard Joey is right, this is obviously not a problem in most day to day operation but it can become a pain if you use circle tool a lot as a comåass for establishing shapes.
– joojaa
13 hours ago
add a comment |
Cannot make perfect circles?? Huh?
– Wildcard
20 hours ago
2
@Wildcard: My guess would be that they are approximated with cubic Bézier curves, which cannot represent a circle perfectly. This is often nicer to work with in graphics applications, but, obviously, not exact.
– Joey
19 hours ago
@Wildcard Joey is right, this is obviously not a problem in most day to day operation but it can become a pain if you use circle tool a lot as a comåass for establishing shapes.
– joojaa
13 hours ago
Cannot make perfect circles?? Huh?
– Wildcard
20 hours ago
Cannot make perfect circles?? Huh?
– Wildcard
20 hours ago
2
2
@Wildcard: My guess would be that they are approximated with cubic Bézier curves, which cannot represent a circle perfectly. This is often nicer to work with in graphics applications, but, obviously, not exact.
– Joey
19 hours ago
@Wildcard: My guess would be that they are approximated with cubic Bézier curves, which cannot represent a circle perfectly. This is often nicer to work with in graphics applications, but, obviously, not exact.
– Joey
19 hours ago
@Wildcard Joey is right, this is obviously not a problem in most day to day operation but it can become a pain if you use circle tool a lot as a comåass for establishing shapes.
– joojaa
13 hours ago
@Wildcard Joey is right, this is obviously not a problem in most day to day operation but it can become a pain if you use circle tool a lot as a comåass for establishing shapes.
– joojaa
13 hours ago
add a comment |
- Select the grey object
- Press R to activate the Rotate Tool
- Click the point that it's already touching the red object to set the rotation center
- Click the selected object oposite side and rotate
The tool shows the exact rotation angle if the Smart Guides are activated:
Its probably the only way, but not ideal. I have struggled with this myself a few times. It would be nice if there was a mathematical tool to rotate more accurately. Like measure how many degrees a line is rotated at, so you can rotate other objects by the same number of degrees. Also touching tilted objects is sometimes a guessing game.
– Lucian
yesterday
1
this gets better if you drag from the bottom line then you can snap to the line.
– joojaa
yesterday
2
@Lucian Yes, this is Illustrator, not AutoCAD 😬
– Danielillo
yesterday
add a comment |
- Select the grey object
- Press R to activate the Rotate Tool
- Click the point that it's already touching the red object to set the rotation center
- Click the selected object oposite side and rotate
The tool shows the exact rotation angle if the Smart Guides are activated:
Its probably the only way, but not ideal. I have struggled with this myself a few times. It would be nice if there was a mathematical tool to rotate more accurately. Like measure how many degrees a line is rotated at, so you can rotate other objects by the same number of degrees. Also touching tilted objects is sometimes a guessing game.
– Lucian
yesterday
1
this gets better if you drag from the bottom line then you can snap to the line.
– joojaa
yesterday
2
@Lucian Yes, this is Illustrator, not AutoCAD 😬
– Danielillo
yesterday
add a comment |
- Select the grey object
- Press R to activate the Rotate Tool
- Click the point that it's already touching the red object to set the rotation center
- Click the selected object oposite side and rotate
The tool shows the exact rotation angle if the Smart Guides are activated:
- Select the grey object
- Press R to activate the Rotate Tool
- Click the point that it's already touching the red object to set the rotation center
- Click the selected object oposite side and rotate
The tool shows the exact rotation angle if the Smart Guides are activated:
edited yesterday
answered yesterday
DanielilloDanielillo
24.7k13582
24.7k13582
Its probably the only way, but not ideal. I have struggled with this myself a few times. It would be nice if there was a mathematical tool to rotate more accurately. Like measure how many degrees a line is rotated at, so you can rotate other objects by the same number of degrees. Also touching tilted objects is sometimes a guessing game.
– Lucian
yesterday
1
this gets better if you drag from the bottom line then you can snap to the line.
– joojaa
yesterday
2
@Lucian Yes, this is Illustrator, not AutoCAD 😬
– Danielillo
yesterday
add a comment |
Its probably the only way, but not ideal. I have struggled with this myself a few times. It would be nice if there was a mathematical tool to rotate more accurately. Like measure how many degrees a line is rotated at, so you can rotate other objects by the same number of degrees. Also touching tilted objects is sometimes a guessing game.
– Lucian
yesterday
1
this gets better if you drag from the bottom line then you can snap to the line.
– joojaa
yesterday
2
@Lucian Yes, this is Illustrator, not AutoCAD 😬
– Danielillo
yesterday
Its probably the only way, but not ideal. I have struggled with this myself a few times. It would be nice if there was a mathematical tool to rotate more accurately. Like measure how many degrees a line is rotated at, so you can rotate other objects by the same number of degrees. Also touching tilted objects is sometimes a guessing game.
– Lucian
yesterday
Its probably the only way, but not ideal. I have struggled with this myself a few times. It would be nice if there was a mathematical tool to rotate more accurately. Like measure how many degrees a line is rotated at, so you can rotate other objects by the same number of degrees. Also touching tilted objects is sometimes a guessing game.
– Lucian
yesterday
1
1
this gets better if you drag from the bottom line then you can snap to the line.
– joojaa
yesterday
this gets better if you drag from the bottom line then you can snap to the line.
– joojaa
yesterday
2
2
@Lucian Yes, this is Illustrator, not AutoCAD 😬
– Danielillo
yesterday
@Lucian Yes, this is Illustrator, not AutoCAD 😬
– Danielillo
yesterday
add a comment |
This may or may not be helpful.
AstuteGraphics.com has a plug in called ColliderScribe. While it is not free, there is a free trial you can use if these steps will help you now. I highly recommend the AstuteGraphics plug ins if you work with Illustrator a great deal.
With ColliderScribe installed, you have two new tools under the Selection tool (as well as other tools/features):
The Rotate to Collision tool will rotate one object to match another object's angle. Simply click a path on the object you wish to rotate, then drag to the path you wish to match...
Now, you may ask why I clicked the path farthest away from the angle I want to snap to.... the plug in has this quirk that it seems to flip the object if the closest path is clicked.
This may be a setting I can't find, or it may be related to path directions, or even a bug in the version I'm running (these are CS6 animations). Either way, it works and merely takes a click in a different area. I haven't really dug deep to figure out why the flip happens, I have merely learned to anticipate it.
add a comment |
This may or may not be helpful.
AstuteGraphics.com has a plug in called ColliderScribe. While it is not free, there is a free trial you can use if these steps will help you now. I highly recommend the AstuteGraphics plug ins if you work with Illustrator a great deal.
With ColliderScribe installed, you have two new tools under the Selection tool (as well as other tools/features):
The Rotate to Collision tool will rotate one object to match another object's angle. Simply click a path on the object you wish to rotate, then drag to the path you wish to match...
Now, you may ask why I clicked the path farthest away from the angle I want to snap to.... the plug in has this quirk that it seems to flip the object if the closest path is clicked.
This may be a setting I can't find, or it may be related to path directions, or even a bug in the version I'm running (these are CS6 animations). Either way, it works and merely takes a click in a different area. I haven't really dug deep to figure out why the flip happens, I have merely learned to anticipate it.
add a comment |
This may or may not be helpful.
AstuteGraphics.com has a plug in called ColliderScribe. While it is not free, there is a free trial you can use if these steps will help you now. I highly recommend the AstuteGraphics plug ins if you work with Illustrator a great deal.
With ColliderScribe installed, you have two new tools under the Selection tool (as well as other tools/features):
The Rotate to Collision tool will rotate one object to match another object's angle. Simply click a path on the object you wish to rotate, then drag to the path you wish to match...
Now, you may ask why I clicked the path farthest away from the angle I want to snap to.... the plug in has this quirk that it seems to flip the object if the closest path is clicked.
This may be a setting I can't find, or it may be related to path directions, or even a bug in the version I'm running (these are CS6 animations). Either way, it works and merely takes a click in a different area. I haven't really dug deep to figure out why the flip happens, I have merely learned to anticipate it.
This may or may not be helpful.
AstuteGraphics.com has a plug in called ColliderScribe. While it is not free, there is a free trial you can use if these steps will help you now. I highly recommend the AstuteGraphics plug ins if you work with Illustrator a great deal.
With ColliderScribe installed, you have two new tools under the Selection tool (as well as other tools/features):
The Rotate to Collision tool will rotate one object to match another object's angle. Simply click a path on the object you wish to rotate, then drag to the path you wish to match...
Now, you may ask why I clicked the path farthest away from the angle I want to snap to.... the plug in has this quirk that it seems to flip the object if the closest path is clicked.
This may be a setting I can't find, or it may be related to path directions, or even a bug in the version I'm running (these are CS6 animations). Either way, it works and merely takes a click in a different area. I haven't really dug deep to figure out why the flip happens, I have merely learned to anticipate it.
answered yesterday
ScottScott
150k14207422
150k14207422
add a comment |
add a comment |
Daokr23 is a new contributor. Be nice, and check out our Code of Conduct.
Daokr23 is a new contributor. Be nice, and check out our Code of Conduct.
Daokr23 is a new contributor. Be nice, and check out our Code of Conduct.
Daokr23 is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to Graphic Design Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgraphicdesign.stackexchange.com%2fquestions%2f122546%2fhow-to-rotate-an-object-to-make-one-of-its-side-parallel-to-another-objects-sid%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown