How to make slimes a formidable enemy?
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34
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Slimes are seen as merely base-level enemies which don't really challenge the heroic main character, the Chosen One.
My question is how to make slimes incredibly powerful without using magic. They must be able to defend themselves from knights as well as easily killing most foes, even a tiger.
What is a slime? Some Gooey Stuff lying on the floor that apparently is alive and able to move around.
reality-check biology evolution alternate-worlds anatomy
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up vote
34
down vote
favorite
Slimes are seen as merely base-level enemies which don't really challenge the heroic main character, the Chosen One.
My question is how to make slimes incredibly powerful without using magic. They must be able to defend themselves from knights as well as easily killing most foes, even a tiger.
What is a slime? Some Gooey Stuff lying on the floor that apparently is alive and able to move around.
reality-check biology evolution alternate-worlds anatomy
37
Clearly you have never faced off against a gelatinous cube in a narrow tunnel.
– Joe Bloggs
2 days ago
3
Nor have you faced any of the dragon quest higher tier metal slimes like Gem Slime or Metal King Slime. Even without their magic, they are very hard to defeat.
– Anketam
2 days ago
11
or seen the new anime, title translates to "that time I got reincarnated as a slime" at least so far, the main character has been straight up OP
– Baldrickk
2 days ago
17
This question is still entirely ill defined. There are zero constraints and basically no explanation of what the creatures abilities are.
– James♦
2 days ago
12
Weak slimes are just a Japanese RPG convention, the equivalent of giant rats in western RPGs. If you look at the various slime monsters (called oozes) in D&D you'll find that even the weakest of oozes, the green slime, can be a nasty surprise to unprepared low-level party.
– Ross Ridge
yesterday
|
show 9 more comments
up vote
34
down vote
favorite
up vote
34
down vote
favorite
Slimes are seen as merely base-level enemies which don't really challenge the heroic main character, the Chosen One.
My question is how to make slimes incredibly powerful without using magic. They must be able to defend themselves from knights as well as easily killing most foes, even a tiger.
What is a slime? Some Gooey Stuff lying on the floor that apparently is alive and able to move around.
reality-check biology evolution alternate-worlds anatomy
Slimes are seen as merely base-level enemies which don't really challenge the heroic main character, the Chosen One.
My question is how to make slimes incredibly powerful without using magic. They must be able to defend themselves from knights as well as easily killing most foes, even a tiger.
What is a slime? Some Gooey Stuff lying on the floor that apparently is alive and able to move around.
reality-check biology evolution alternate-worlds anatomy
reality-check biology evolution alternate-worlds anatomy
edited 20 hours ago
R..
36636
36636
asked 2 days ago
Eries
1,10031230
1,10031230
37
Clearly you have never faced off against a gelatinous cube in a narrow tunnel.
– Joe Bloggs
2 days ago
3
Nor have you faced any of the dragon quest higher tier metal slimes like Gem Slime or Metal King Slime. Even without their magic, they are very hard to defeat.
– Anketam
2 days ago
11
or seen the new anime, title translates to "that time I got reincarnated as a slime" at least so far, the main character has been straight up OP
– Baldrickk
2 days ago
17
This question is still entirely ill defined. There are zero constraints and basically no explanation of what the creatures abilities are.
– James♦
2 days ago
12
Weak slimes are just a Japanese RPG convention, the equivalent of giant rats in western RPGs. If you look at the various slime monsters (called oozes) in D&D you'll find that even the weakest of oozes, the green slime, can be a nasty surprise to unprepared low-level party.
– Ross Ridge
yesterday
|
show 9 more comments
37
Clearly you have never faced off against a gelatinous cube in a narrow tunnel.
– Joe Bloggs
2 days ago
3
Nor have you faced any of the dragon quest higher tier metal slimes like Gem Slime or Metal King Slime. Even without their magic, they are very hard to defeat.
– Anketam
2 days ago
11
or seen the new anime, title translates to "that time I got reincarnated as a slime" at least so far, the main character has been straight up OP
– Baldrickk
2 days ago
17
This question is still entirely ill defined. There are zero constraints and basically no explanation of what the creatures abilities are.
– James♦
2 days ago
12
Weak slimes are just a Japanese RPG convention, the equivalent of giant rats in western RPGs. If you look at the various slime monsters (called oozes) in D&D you'll find that even the weakest of oozes, the green slime, can be a nasty surprise to unprepared low-level party.
– Ross Ridge
yesterday
37
37
Clearly you have never faced off against a gelatinous cube in a narrow tunnel.
– Joe Bloggs
2 days ago
Clearly you have never faced off against a gelatinous cube in a narrow tunnel.
– Joe Bloggs
2 days ago
3
3
Nor have you faced any of the dragon quest higher tier metal slimes like Gem Slime or Metal King Slime. Even without their magic, they are very hard to defeat.
– Anketam
2 days ago
Nor have you faced any of the dragon quest higher tier metal slimes like Gem Slime or Metal King Slime. Even without their magic, they are very hard to defeat.
– Anketam
2 days ago
11
11
or seen the new anime, title translates to "that time I got reincarnated as a slime" at least so far, the main character has been straight up OP
– Baldrickk
2 days ago
or seen the new anime, title translates to "that time I got reincarnated as a slime" at least so far, the main character has been straight up OP
– Baldrickk
2 days ago
17
17
This question is still entirely ill defined. There are zero constraints and basically no explanation of what the creatures abilities are.
– James♦
2 days ago
This question is still entirely ill defined. There are zero constraints and basically no explanation of what the creatures abilities are.
– James♦
2 days ago
12
12
Weak slimes are just a Japanese RPG convention, the equivalent of giant rats in western RPGs. If you look at the various slime monsters (called oozes) in D&D you'll find that even the weakest of oozes, the green slime, can be a nasty surprise to unprepared low-level party.
– Ross Ridge
yesterday
Weak slimes are just a Japanese RPG convention, the equivalent of giant rats in western RPGs. If you look at the various slime monsters (called oozes) in D&D you'll find that even the weakest of oozes, the green slime, can be a nasty surprise to unprepared low-level party.
– Ross Ridge
yesterday
|
show 9 more comments
20 Answers
20
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11
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accepted
Slimes are very big.
The little puddle on the floor is to the body of the slime as a mushroom is to the mycelium below. The mushroom is the size of your finger. The mycelium is the size of a car. Most of a slime's vast biomass (and even vaster water mass) is kept safe from dessication in the interstices and cracks of the substrate. Only a tiny bit protrudes into the light in any given area. All the slimes you encounter in a dungeon are actually the same immense subterranean slime.
That tiny bit can become larger, fast. If a slime becomes aware of large prey, additional slime will flow from vast unseen slime reservoirs. The little puddle can rapidly grow and fill the room within a minute or two.
This also makes the slimes nearly impossible to kill. Because any given piece of slime is 99% water and 1% dispensible biomass, it will just keep coming even as you freeze, burn, petrify and salt the advancing front edge. Be aware as you watch that front edge - the slime is actually also behind, above and beneath you too.
1
Fortunately, it's not to the sides :P
– Hosch250
yesterday
@Hosch250 Why wouldn't the slime have, over several years, grown upwards into walls? There's certainly precedent with fungi "climbing walls" and attaching themselves to the sides of things.
– Nic Hartley
36 mins ago
1
I was joking. Since he said it was above, behind, and beneath.
– Hosch250
24 mins ago
add a comment |
up vote
72
down vote
Slimes can't be harmed with weapons
They don't have a solid form. Slash it with a sword, whack it with a hammer, poke it with a spear, and all you get is a wet thud.
Slimes can't be harmed by fire
They are so wet and gooey. If you throw a torch at them, it would go right out. Even a Grade A magical fireball won't do too much damage. You need a whole team of Embermages to dry a slime out enough to harm it.
Slimes are super poisonous.
Just like a poison-arrow frog, one touch and you are toast.
2
@AzirisMorora Or the poison also damages most items they come in contact with. Smack a slime with a hammer and watch the hammer dissolve.
– David Starkey
yesterday
6
Some of the slime could also stick to the weapon and start crawling down the handle towards the wielder.
– Thorne
yesterday
4
Make the poison a gas that is normally suspended in the slime's goo. as you slash or boil the goo (swords and fire) it is released into the air, then you are really screwed if its in a cave or dungeon
– J.Doe
yesterday
1
make them acidic so that weapons and armor can be coroded, and they can combine to become larger and more stronger or just stronger.
– s5v
yesterday
5
I think "acidic" would be better fit for how slimes are typically described. As for being poisonous, just remember everyone, if you bite it and die, it's poisonous. If it bites you and you die, it's venomous. If it bites you and it dies, you're poisonous. If it bites itself and you die, that's voodoo. If it bites you and somebody else dies, that's correlation, not causation. If you both bite each other and neither of you die, that's kinky. i.pinimg.com/originals/e5/29/bb/…
– Sora Tamashii
21 hours ago
|
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up vote
21
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- Like many bottom-living sea-creatures, they can assume the colouring of whatever surface they are lying on. They can make themselves rigid enough to walk on.
8 Best Camouflaged Sea Creatures https://youtu.be/8yehnrXYa3c?t=6
They stay dormant until a human (or creature) or group of humans is entirely on top of them then they de-solidify and stick the feet of the intruder down like a rodent glue trap. See realistic, Photoshopped image of glue-trapped dead rodents at the bottom of the answer if you wish.
They are self-healing and so weapon strikes are useless. They simply flow back together.
The intruders will eventually tire and fall thus becoming more and more entangled. The slime then ingests them and moves on, leaving only caches of weapons and valuables for other explorers to find and puzzle over.
The following is a realistic, Photoshopped image of dead rodents trapped in a glue trap. To view, pass your mouse (no pun intended) over the image.
.
.
.
.
. This space is left to avoid accidentally seeing dead rodents in the hidden picture below.
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.
12
+1 for passing the mouse over the image to see dead mice.
– March Ho
2 days ago
5
I like this answer because it solves ages old question of "where the equipment laying about in dungeons comes from?".
– M i ech
yesterday
add a comment |
up vote
20
down vote
Every drop of slime is a slime.
If you splash goo everywhere while hitting, they'll each act as separate conscious slimes.
The drops on your armor will search the gaps.
The drops on your weapon will climb the blade.
The drops on your boots will climb your legs.
The drops on your face or hands or flesh in general will eat you and grow and eat and grow and eat and grow...
Anything touched by a slime is done for and must be thrown away or burnt (people included).
add a comment |
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17
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Corrosive, Social, Intelligent Slime
- Their malleable nature means they cannot be easily defeated by conventional weapons.
- They are corrosive, causing severe damage upon contact. They can also easily navigate gaps in armor. Close combat is basically impossible against them.
- They are pack hunters. Multiple slime creatures may ambush adventurers, taking them down before they wield their slime destroying magic.
- They are not sentient, but are intelligent in an instinctual way, sometimes capable of setting ingenious traps, using tactics like camouflage or baiting.
Safest way to defeat them would be to ambush them in their lairs, with fire or ranged magic.
New contributor
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16
down vote
Make them microbial.
What is a slime, if not a giant amoeba by another name?
Some amoeba are really dangerous, such as Naegleria. It gets in your bloodstream and then infects your brain, which is why it is called the "brain eating amoeba" in our own world. Let's see a bunch of player characters fireball their way out of that.
And if anyone says "Oh, that's just a matter of using a proper healing spell..." - it's because of people who think like that, that spell-resistant superbacteria are now a thing. You shouldn't drink a healing potion whenever you sneeze and you shouldn't stop treatment without consulting your healer just because one day you woke up feeling better.
1
Yes! And once infected by a slime, you will eventually become a slime. It takes some time. The third stage of transformation is the most interesting, because you retain sentience but also have many slime attributes. Including infectiousness.
– Willk
2 days ago
i like the joke about antibiotic resistant bacteria
– Sebastian Morfin
yesterday
Jyiva the Shapeless, it's your turn to act! And in fact, thanks for noting out the usually-missed problem of healing-resistance.
– Cerberus
15 hours ago
add a comment |
up vote
12
down vote
They're slimes. In most media, they're just a ball of goo. Fireball, big sword, instant kill.
Maybe they're poisonous, or corrosive, or super sticky. That's nothing a big sword and a big spell can't stop.
Would big edits be needed? Not really.
You could easily keep them "normal slimes" while making them "super scary and dangerous oh no there's one let's run away at the speed of sound". Consider the following:
- They can change their shape, texture, and colour at will.
(Truly, that was the most innovative idea to ever hit the slime market.)
But think about it. They can seep through the chinks of any armor and eat you alive. They can morph their bodies around to dodge attacks, or just take attacks like a sponge because they're pretty much just water and goo, they don't have pain receptors, if you take the weapon out you don't just get a perfectly healthy slime but also a weapon covered in, surprise surprise, more slimes to consume your flesh.
They can change shape and viscosity to the point where they can create weapons out of their own body while using their trails to trap adventurers in place.
Plus, they can camouflage into any surface by changing texture and colour. Is that a wall or-- nevermind, it's death.
They could be mycelium-like entities, or can split off from the original slime and reproduce so quickly they'd overwhelm even the best fighter.
Or, they can disguise themselves as food or potions or something that would be taken orally (or even a healing balm for open wounds).
Once they've fooled you into consuming them (or they could just enter through another orifice or a cut), they can take control of your body or fill your veins with slime or... choke you, I guess.
I did draw examples of how slimes could kill someone, but I'm no artist, so bear with the low quality.
1
I wish I could + a billion for the doodles.
– Theik
7 hours ago
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7
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In addition to @kingledions answer
Slimes multiply
They eat and eat and eat and multiply and eat and eat and eat and multiply...
Slimes go everywhere
They have no form, so they can squeeze everywhere, no matter how small the gap is
Slimes are corrosive
You need to get rid of evidence? Push it into the slime and let it digest.
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4
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Slimes are likely related to snails. Some snails can be poisonous and have harpoon-like appendages and in some cases tentacles to sting prey with.
https://en.m.wikipedia.org/wiki/Cone_snail
Some can be venomous and excrete dangerous toxins to ward off or kill prey. Apply one or both of these to the not-bothered-by-square-cube-law fantasy creatures usually involved in universes with slimes and they can be very dangerous indeed.
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4
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The puddle of slime is not one single creature but an aggregate of billions of highly-intelligent micro-organisms.
As already mentioned, not only are they corrosive to weapons and armour, they are poisonous to the touch.
Moreover, they are skin permeable. One droplet on your skin and they will enter the bloodstream and migrate to the motor cortex, seizing control of your motor functions and turning you into their vehicle.
A very dangerous enemy indeed.
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4
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Say slimes are 10' cubes.
Say your party is in a 10' tunnel, and sees ahead what seems to be a wall of force, or fog, or... something. They poke it, figure it's a couple slimes ahead of them. 20' of jello.
Then their ears start to pop. They look back and see slimes in the other direction. They are trapped between closing walls of slime!
With a farting noise, the air between the slimes squeezes past the slimes as they move together. They move slowly. It will be about a minute before they close together and the party's air runs out.
So, challenge: can you find a way to get through 20' of jello in one minute? Digging a hole doesn't help as holes larger than a fist just collapse. Slaying just the one in front won't help, as the one behind will just push its corpse forward. Slaying both on one side won't help much, as the other side will still be advancing, though it will double the time that the air remains.
You've clearly put some thought into this answer, haven't you?
– Neil
12 hours ago
@Neil Overthinking's a problem in all my answers! To be honest, I just wanted the fart noise.
– Dewi Morgan
3 hours ago
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3
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The video game "Baldur's Gate: Dark Alliance 2" makes slimes incredibly deadly through a pretty simple change. Instead of being limited to melee, they can 'spit' chunks of themselves like a slimy shotgun (though with less projectile speed) that ends up doing a high amount of damage on a good hit.
So you can take that idea and expand on it beyond the limits of a 2004 game engine. Make those projectiles as deadly corrosive as the slime itself and now you have a simple monster being quite dangerous to a fully armored knight to being outright lethal against an unarmored tiger.
Also, as long as these slime chunks travel at a relatively slower speed and they don't have the best accuracy, the prepared adventurers can still dodge them so that these slimes can still realistically be defeated (unless you don't want them to be of course).
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3
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Make slime become Sentience.
Which mean give slime intelligent as human (or human-like). With such brain power, slime can make anything human can: make tool, diplomatic, trade (between other slime or with other species).
Some ideal to start with:
Slime is distributing hive-mind species (which individual is a cell) which have intelligent join by number of cell in one body (same idea as The Thing).
So small slime is as smart as a dog, but a big slime can have Human intelligent.
For human-like slime, you can based on Zac (League of Legend champion). He also have ability to regeneration after being kill by joining small slime.
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up vote
3
down vote
Jumping and drowning slimes
Slimes have found a new way to deal with their opponants.
When a slime fight a group of adventurers it contract its body in order to jump to the face of one of these poor lads. The slime is approximately the size of a water melon and its inner texture is similar to water so it simply stays here (looking like a beautiful slime helmet) and waits for its prey to suffocate...
It is really difficult for adventurers to get rid of it as the slime is very very sticky and can't be removed easily. More vicious, all slime's vital organs can move freely inside of its body so it realocates them in order for them to be in contact with the skin of its prey. Now, everything that could possibly harm the slime can harm the prey !
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i see you watch tensei shittara slime deshita too,
Alright let me explain how Slime in this works, It can absorb almost everything and change it into its own power, example it absorb a firebolt magic and it as its own magic, or unleash a stronger version of firebolt.
The slime can combine two magic it learn for example Fire and Earth to make a new type of magic something like Steel Blade or Glass Blade projectile.
The potential of this combination might be limitless.
New contributor
This does not provide an answer to the question. Once you have sufficient reputation you will be able to comment on any post; instead, provide answers that don't require clarification from the asker. - From Review
– Tim B II
yesterday
@Aengeil Maybe you should explain in more detail how the anime/ manga answers OP's question.
– Paresh
yesterday
sorry i forgot this is not reddit xD
– Aengeil
yesterday
Notice the reality check and evolution tag
– Eries
yesterday
Tensei Shittara Slime's main character Rimuru is a slime, but slimes in that world are normally very weak. Rimaru is an exception because he was given human intelligence (reincarnated), several powerful resistances, and 2 super OP abilities (consume and store almost anything, and a hyper knowledgeable and wise AI like assistant who could analyze almost anything). It would be unrealistic to have most of those things in a realistic setting.
– Ryan
yesterday
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Slimes really can be whatever you want them to be.
Look at D&D for example. Slimes can be a nuisance at best or a TPK at worst. It depends on the type of slime, how large it is, what traits it has, and how how aggressive it is.
Assume a slime lives in an area where it feeds on mana in the air. It won't be that dangerous to an adventurer because it won't have needed to develop a low internal pH level. Therefore, if you stick your hand in it, it'd feel like the inside of those water wigglies from when we were kids. No harm, no threat.
But, let's say the slime has had to live in an area where the things it eats have hard exoskeletons made of metal. Ignore the idea the metal could make its way into the slime's body and make it more resilient, but its internal pH could be so low that it qualifies for the term of "negative pH". This means if an adventure put their hand in THIS slime, they wouldn't have a hand anymore. It's entirely possible even that the slime or its acid could start climbing the arm to a certain degree, causing a constant burning pain as their hand dissolves away to the slime's digestive fluids.
If the slime has to actually hunt for its food instead of just wait for things to die, then you can add a layer of aggression to it where now it's not only highly acidic, but it is now super corrosive. Imagine it like this: instead of just worrying about a passive pool of acid, you now have to worry about a pool of acid that will chase you relentlessly until you can kill it or it finds something more appetizing.
Now, additional traits that a slime could reasonably have:
-heat resistance because they are composed almost wholly of fluid
-cold resistance because they are composed of an acidic substance and acid doesn't freeze easily usually
-bludgeoning resistance because they're gelatinous
-asexual reproduction since they're basically giant amoebas or man-of-war jellyfish
-the ability to turn into smaller versions of themselves when "killed" by saying larger slimes are typically multiple smaller slimes clustered together and working as one in symbiosis
-incorporation of digested materials meaning it eats something and takes on properties of that thing, like an amoeba
This is just a small portion of things that allow slimes to be varied in threat and danger. It's just for this reason that slimes are much more fearsome in tabletop games, because DMs know how to customize their slimes to create threats and dangerous situations for their players, and players fall for the threats because they're often used to JRPGs where slimes do nothing.
You can watch Goblin Slayer (potentially disturbing content warning if you do choose to) and use the way the goblins are seen in that world as a means to making the slimes dangerous but seen as no big deal. Reincarnated As A Slime is another good show that has a main character born as a slime and using some of these same traits. Both of them have mangas and light novel versions if those are more your speed. (Both started as LNs, became mangas, then became anime.) Both series are good, but Reincarnated as a Slime is far better and less gratuitous in terms of graphic imagery, not to say some minor graphic imagery (like a little girl being burned alive) doesn't exist.... but it's far less egregious than what happens at the beginning of Goblin Slayer. Also, Slime has a killer soundtrack which is worth listening to any time.
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My question is how to make slimes incredibly powerful without using magic: OK, are they extraterrestrial or of Earth? If you can imbibe them with sentience, they can be awfully powerful. Even Earth slimes. They evolved.
They wrap themselves around a person and inject hormones/poisons, etc. These can make people mad, die from constant orgasmic bliss, affect organs in a way snake venom does, cause respiratory distress, heart failure, etc.
Unless you give them more 'power', I'd think they'd just be an annoyance. Maybe people could slip on them?
New contributor
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Black pudding's melt everything they come into contact with unless they're hiding. How are you supposed to fight something like that? You're basically stuck keeping a bunch of empty barrels around in hope of slimes deciding to hang out in them instead of fighting you.
If you add intelligence to something like that, give them the ability to use tools with their body, and give them a reasonably long life span then you have a build that is outright broken.
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1
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Have you played the game 'Ambition of the Slime'?
I feel it answers your question quite well. At least it might give you some ideas.
(it's here on steam: https://store.steampowered.com/app/568910/Ambition_of_the_Slimes/, but I played the Android version).
In the game the slime have very limited attack and defensive abilities (and no magic abilities), but the real ability they have is to possess the bodies of their enemies. So for them to take out a party of humans trying to attack them they will possess the bodies of some of the enemy party, and use their hosts bodies to fight against the un-possessed ones. Some examples from the game of various slime 'abilities':
- ability to increase the base stats of their host (some increase speed, some increase defense, some increase magic)
- ability to teleport close to an enemy
- ability to teleport a friend close to an enemy
- ability to reduce an enemy's resistance to being taken over
- ability to fly
- ability to possess an enemy for a longer period of time (i.e., between levels)
- invisibility
Slimes also have an element (fire/water/grass) which, if it coincides with the host's element, will result in a power boost as well.
Different slimes have different abilities, and it's how their different abilities work together that make them able to take on tough enemies.
New contributor
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Make them highly-intelligent, sapient psychopaths in addition to being amorphous. Additionally, make them habitually well-armed.
For example:
https://www.schlockmercenary.com/2000-06-12
Classic fantasy slimes aren't scary because they're only slightly smarter than celery and therefore only a hazard to unprepared or careless characters. Smart slimes that actively hunt people and learn from their mistakes are extremely scary since they could be hiding nearly anywhere just waiting for you to make a mistake before attacking.
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20 Answers
20
active
oldest
votes
20 Answers
20
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
11
down vote
accepted
Slimes are very big.
The little puddle on the floor is to the body of the slime as a mushroom is to the mycelium below. The mushroom is the size of your finger. The mycelium is the size of a car. Most of a slime's vast biomass (and even vaster water mass) is kept safe from dessication in the interstices and cracks of the substrate. Only a tiny bit protrudes into the light in any given area. All the slimes you encounter in a dungeon are actually the same immense subterranean slime.
That tiny bit can become larger, fast. If a slime becomes aware of large prey, additional slime will flow from vast unseen slime reservoirs. The little puddle can rapidly grow and fill the room within a minute or two.
This also makes the slimes nearly impossible to kill. Because any given piece of slime is 99% water and 1% dispensible biomass, it will just keep coming even as you freeze, burn, petrify and salt the advancing front edge. Be aware as you watch that front edge - the slime is actually also behind, above and beneath you too.
1
Fortunately, it's not to the sides :P
– Hosch250
yesterday
@Hosch250 Why wouldn't the slime have, over several years, grown upwards into walls? There's certainly precedent with fungi "climbing walls" and attaching themselves to the sides of things.
– Nic Hartley
36 mins ago
1
I was joking. Since he said it was above, behind, and beneath.
– Hosch250
24 mins ago
add a comment |
up vote
11
down vote
accepted
Slimes are very big.
The little puddle on the floor is to the body of the slime as a mushroom is to the mycelium below. The mushroom is the size of your finger. The mycelium is the size of a car. Most of a slime's vast biomass (and even vaster water mass) is kept safe from dessication in the interstices and cracks of the substrate. Only a tiny bit protrudes into the light in any given area. All the slimes you encounter in a dungeon are actually the same immense subterranean slime.
That tiny bit can become larger, fast. If a slime becomes aware of large prey, additional slime will flow from vast unseen slime reservoirs. The little puddle can rapidly grow and fill the room within a minute or two.
This also makes the slimes nearly impossible to kill. Because any given piece of slime is 99% water and 1% dispensible biomass, it will just keep coming even as you freeze, burn, petrify and salt the advancing front edge. Be aware as you watch that front edge - the slime is actually also behind, above and beneath you too.
1
Fortunately, it's not to the sides :P
– Hosch250
yesterday
@Hosch250 Why wouldn't the slime have, over several years, grown upwards into walls? There's certainly precedent with fungi "climbing walls" and attaching themselves to the sides of things.
– Nic Hartley
36 mins ago
1
I was joking. Since he said it was above, behind, and beneath.
– Hosch250
24 mins ago
add a comment |
up vote
11
down vote
accepted
up vote
11
down vote
accepted
Slimes are very big.
The little puddle on the floor is to the body of the slime as a mushroom is to the mycelium below. The mushroom is the size of your finger. The mycelium is the size of a car. Most of a slime's vast biomass (and even vaster water mass) is kept safe from dessication in the interstices and cracks of the substrate. Only a tiny bit protrudes into the light in any given area. All the slimes you encounter in a dungeon are actually the same immense subterranean slime.
That tiny bit can become larger, fast. If a slime becomes aware of large prey, additional slime will flow from vast unseen slime reservoirs. The little puddle can rapidly grow and fill the room within a minute or two.
This also makes the slimes nearly impossible to kill. Because any given piece of slime is 99% water and 1% dispensible biomass, it will just keep coming even as you freeze, burn, petrify and salt the advancing front edge. Be aware as you watch that front edge - the slime is actually also behind, above and beneath you too.
Slimes are very big.
The little puddle on the floor is to the body of the slime as a mushroom is to the mycelium below. The mushroom is the size of your finger. The mycelium is the size of a car. Most of a slime's vast biomass (and even vaster water mass) is kept safe from dessication in the interstices and cracks of the substrate. Only a tiny bit protrudes into the light in any given area. All the slimes you encounter in a dungeon are actually the same immense subterranean slime.
That tiny bit can become larger, fast. If a slime becomes aware of large prey, additional slime will flow from vast unseen slime reservoirs. The little puddle can rapidly grow and fill the room within a minute or two.
This also makes the slimes nearly impossible to kill. Because any given piece of slime is 99% water and 1% dispensible biomass, it will just keep coming even as you freeze, burn, petrify and salt the advancing front edge. Be aware as you watch that front edge - the slime is actually also behind, above and beneath you too.
answered 2 days ago
Willk
96.6k25187409
96.6k25187409
1
Fortunately, it's not to the sides :P
– Hosch250
yesterday
@Hosch250 Why wouldn't the slime have, over several years, grown upwards into walls? There's certainly precedent with fungi "climbing walls" and attaching themselves to the sides of things.
– Nic Hartley
36 mins ago
1
I was joking. Since he said it was above, behind, and beneath.
– Hosch250
24 mins ago
add a comment |
1
Fortunately, it's not to the sides :P
– Hosch250
yesterday
@Hosch250 Why wouldn't the slime have, over several years, grown upwards into walls? There's certainly precedent with fungi "climbing walls" and attaching themselves to the sides of things.
– Nic Hartley
36 mins ago
1
I was joking. Since he said it was above, behind, and beneath.
– Hosch250
24 mins ago
1
1
Fortunately, it's not to the sides :P
– Hosch250
yesterday
Fortunately, it's not to the sides :P
– Hosch250
yesterday
@Hosch250 Why wouldn't the slime have, over several years, grown upwards into walls? There's certainly precedent with fungi "climbing walls" and attaching themselves to the sides of things.
– Nic Hartley
36 mins ago
@Hosch250 Why wouldn't the slime have, over several years, grown upwards into walls? There's certainly precedent with fungi "climbing walls" and attaching themselves to the sides of things.
– Nic Hartley
36 mins ago
1
1
I was joking. Since he said it was above, behind, and beneath.
– Hosch250
24 mins ago
I was joking. Since he said it was above, behind, and beneath.
– Hosch250
24 mins ago
add a comment |
up vote
72
down vote
Slimes can't be harmed with weapons
They don't have a solid form. Slash it with a sword, whack it with a hammer, poke it with a spear, and all you get is a wet thud.
Slimes can't be harmed by fire
They are so wet and gooey. If you throw a torch at them, it would go right out. Even a Grade A magical fireball won't do too much damage. You need a whole team of Embermages to dry a slime out enough to harm it.
Slimes are super poisonous.
Just like a poison-arrow frog, one touch and you are toast.
2
@AzirisMorora Or the poison also damages most items they come in contact with. Smack a slime with a hammer and watch the hammer dissolve.
– David Starkey
yesterday
6
Some of the slime could also stick to the weapon and start crawling down the handle towards the wielder.
– Thorne
yesterday
4
Make the poison a gas that is normally suspended in the slime's goo. as you slash or boil the goo (swords and fire) it is released into the air, then you are really screwed if its in a cave or dungeon
– J.Doe
yesterday
1
make them acidic so that weapons and armor can be coroded, and they can combine to become larger and more stronger or just stronger.
– s5v
yesterday
5
I think "acidic" would be better fit for how slimes are typically described. As for being poisonous, just remember everyone, if you bite it and die, it's poisonous. If it bites you and you die, it's venomous. If it bites you and it dies, you're poisonous. If it bites itself and you die, that's voodoo. If it bites you and somebody else dies, that's correlation, not causation. If you both bite each other and neither of you die, that's kinky. i.pinimg.com/originals/e5/29/bb/…
– Sora Tamashii
21 hours ago
|
show 5 more comments
up vote
72
down vote
Slimes can't be harmed with weapons
They don't have a solid form. Slash it with a sword, whack it with a hammer, poke it with a spear, and all you get is a wet thud.
Slimes can't be harmed by fire
They are so wet and gooey. If you throw a torch at them, it would go right out. Even a Grade A magical fireball won't do too much damage. You need a whole team of Embermages to dry a slime out enough to harm it.
Slimes are super poisonous.
Just like a poison-arrow frog, one touch and you are toast.
2
@AzirisMorora Or the poison also damages most items they come in contact with. Smack a slime with a hammer and watch the hammer dissolve.
– David Starkey
yesterday
6
Some of the slime could also stick to the weapon and start crawling down the handle towards the wielder.
– Thorne
yesterday
4
Make the poison a gas that is normally suspended in the slime's goo. as you slash or boil the goo (swords and fire) it is released into the air, then you are really screwed if its in a cave or dungeon
– J.Doe
yesterday
1
make them acidic so that weapons and armor can be coroded, and they can combine to become larger and more stronger or just stronger.
– s5v
yesterday
5
I think "acidic" would be better fit for how slimes are typically described. As for being poisonous, just remember everyone, if you bite it and die, it's poisonous. If it bites you and you die, it's venomous. If it bites you and it dies, you're poisonous. If it bites itself and you die, that's voodoo. If it bites you and somebody else dies, that's correlation, not causation. If you both bite each other and neither of you die, that's kinky. i.pinimg.com/originals/e5/29/bb/…
– Sora Tamashii
21 hours ago
|
show 5 more comments
up vote
72
down vote
up vote
72
down vote
Slimes can't be harmed with weapons
They don't have a solid form. Slash it with a sword, whack it with a hammer, poke it with a spear, and all you get is a wet thud.
Slimes can't be harmed by fire
They are so wet and gooey. If you throw a torch at them, it would go right out. Even a Grade A magical fireball won't do too much damage. You need a whole team of Embermages to dry a slime out enough to harm it.
Slimes are super poisonous.
Just like a poison-arrow frog, one touch and you are toast.
Slimes can't be harmed with weapons
They don't have a solid form. Slash it with a sword, whack it with a hammer, poke it with a spear, and all you get is a wet thud.
Slimes can't be harmed by fire
They are so wet and gooey. If you throw a torch at them, it would go right out. Even a Grade A magical fireball won't do too much damage. You need a whole team of Embermages to dry a slime out enough to harm it.
Slimes are super poisonous.
Just like a poison-arrow frog, one touch and you are toast.
edited yesterday
answered 2 days ago
kingledion
69.5k24233404
69.5k24233404
2
@AzirisMorora Or the poison also damages most items they come in contact with. Smack a slime with a hammer and watch the hammer dissolve.
– David Starkey
yesterday
6
Some of the slime could also stick to the weapon and start crawling down the handle towards the wielder.
– Thorne
yesterday
4
Make the poison a gas that is normally suspended in the slime's goo. as you slash or boil the goo (swords and fire) it is released into the air, then you are really screwed if its in a cave or dungeon
– J.Doe
yesterday
1
make them acidic so that weapons and armor can be coroded, and they can combine to become larger and more stronger or just stronger.
– s5v
yesterday
5
I think "acidic" would be better fit for how slimes are typically described. As for being poisonous, just remember everyone, if you bite it and die, it's poisonous. If it bites you and you die, it's venomous. If it bites you and it dies, you're poisonous. If it bites itself and you die, that's voodoo. If it bites you and somebody else dies, that's correlation, not causation. If you both bite each other and neither of you die, that's kinky. i.pinimg.com/originals/e5/29/bb/…
– Sora Tamashii
21 hours ago
|
show 5 more comments
2
@AzirisMorora Or the poison also damages most items they come in contact with. Smack a slime with a hammer and watch the hammer dissolve.
– David Starkey
yesterday
6
Some of the slime could also stick to the weapon and start crawling down the handle towards the wielder.
– Thorne
yesterday
4
Make the poison a gas that is normally suspended in the slime's goo. as you slash or boil the goo (swords and fire) it is released into the air, then you are really screwed if its in a cave or dungeon
– J.Doe
yesterday
1
make them acidic so that weapons and armor can be coroded, and they can combine to become larger and more stronger or just stronger.
– s5v
yesterday
5
I think "acidic" would be better fit for how slimes are typically described. As for being poisonous, just remember everyone, if you bite it and die, it's poisonous. If it bites you and you die, it's venomous. If it bites you and it dies, you're poisonous. If it bites itself and you die, that's voodoo. If it bites you and somebody else dies, that's correlation, not causation. If you both bite each other and neither of you die, that's kinky. i.pinimg.com/originals/e5/29/bb/…
– Sora Tamashii
21 hours ago
2
2
@AzirisMorora Or the poison also damages most items they come in contact with. Smack a slime with a hammer and watch the hammer dissolve.
– David Starkey
yesterday
@AzirisMorora Or the poison also damages most items they come in contact with. Smack a slime with a hammer and watch the hammer dissolve.
– David Starkey
yesterday
6
6
Some of the slime could also stick to the weapon and start crawling down the handle towards the wielder.
– Thorne
yesterday
Some of the slime could also stick to the weapon and start crawling down the handle towards the wielder.
– Thorne
yesterday
4
4
Make the poison a gas that is normally suspended in the slime's goo. as you slash or boil the goo (swords and fire) it is released into the air, then you are really screwed if its in a cave or dungeon
– J.Doe
yesterday
Make the poison a gas that is normally suspended in the slime's goo. as you slash or boil the goo (swords and fire) it is released into the air, then you are really screwed if its in a cave or dungeon
– J.Doe
yesterday
1
1
make them acidic so that weapons and armor can be coroded, and they can combine to become larger and more stronger or just stronger.
– s5v
yesterday
make them acidic so that weapons and armor can be coroded, and they can combine to become larger and more stronger or just stronger.
– s5v
yesterday
5
5
I think "acidic" would be better fit for how slimes are typically described. As for being poisonous, just remember everyone, if you bite it and die, it's poisonous. If it bites you and you die, it's venomous. If it bites you and it dies, you're poisonous. If it bites itself and you die, that's voodoo. If it bites you and somebody else dies, that's correlation, not causation. If you both bite each other and neither of you die, that's kinky. i.pinimg.com/originals/e5/29/bb/…
– Sora Tamashii
21 hours ago
I think "acidic" would be better fit for how slimes are typically described. As for being poisonous, just remember everyone, if you bite it and die, it's poisonous. If it bites you and you die, it's venomous. If it bites you and it dies, you're poisonous. If it bites itself and you die, that's voodoo. If it bites you and somebody else dies, that's correlation, not causation. If you both bite each other and neither of you die, that's kinky. i.pinimg.com/originals/e5/29/bb/…
– Sora Tamashii
21 hours ago
|
show 5 more comments
up vote
21
down vote
- Like many bottom-living sea-creatures, they can assume the colouring of whatever surface they are lying on. They can make themselves rigid enough to walk on.
8 Best Camouflaged Sea Creatures https://youtu.be/8yehnrXYa3c?t=6
They stay dormant until a human (or creature) or group of humans is entirely on top of them then they de-solidify and stick the feet of the intruder down like a rodent glue trap. See realistic, Photoshopped image of glue-trapped dead rodents at the bottom of the answer if you wish.
They are self-healing and so weapon strikes are useless. They simply flow back together.
The intruders will eventually tire and fall thus becoming more and more entangled. The slime then ingests them and moves on, leaving only caches of weapons and valuables for other explorers to find and puzzle over.
The following is a realistic, Photoshopped image of dead rodents trapped in a glue trap. To view, pass your mouse (no pun intended) over the image.
.
.
.
.
. This space is left to avoid accidentally seeing dead rodents in the hidden picture below.
.
.
12
+1 for passing the mouse over the image to see dead mice.
– March Ho
2 days ago
5
I like this answer because it solves ages old question of "where the equipment laying about in dungeons comes from?".
– M i ech
yesterday
add a comment |
up vote
21
down vote
- Like many bottom-living sea-creatures, they can assume the colouring of whatever surface they are lying on. They can make themselves rigid enough to walk on.
8 Best Camouflaged Sea Creatures https://youtu.be/8yehnrXYa3c?t=6
They stay dormant until a human (or creature) or group of humans is entirely on top of them then they de-solidify and stick the feet of the intruder down like a rodent glue trap. See realistic, Photoshopped image of glue-trapped dead rodents at the bottom of the answer if you wish.
They are self-healing and so weapon strikes are useless. They simply flow back together.
The intruders will eventually tire and fall thus becoming more and more entangled. The slime then ingests them and moves on, leaving only caches of weapons and valuables for other explorers to find and puzzle over.
The following is a realistic, Photoshopped image of dead rodents trapped in a glue trap. To view, pass your mouse (no pun intended) over the image.
.
.
.
.
. This space is left to avoid accidentally seeing dead rodents in the hidden picture below.
.
.
12
+1 for passing the mouse over the image to see dead mice.
– March Ho
2 days ago
5
I like this answer because it solves ages old question of "where the equipment laying about in dungeons comes from?".
– M i ech
yesterday
add a comment |
up vote
21
down vote
up vote
21
down vote
- Like many bottom-living sea-creatures, they can assume the colouring of whatever surface they are lying on. They can make themselves rigid enough to walk on.
8 Best Camouflaged Sea Creatures https://youtu.be/8yehnrXYa3c?t=6
They stay dormant until a human (or creature) or group of humans is entirely on top of them then they de-solidify and stick the feet of the intruder down like a rodent glue trap. See realistic, Photoshopped image of glue-trapped dead rodents at the bottom of the answer if you wish.
They are self-healing and so weapon strikes are useless. They simply flow back together.
The intruders will eventually tire and fall thus becoming more and more entangled. The slime then ingests them and moves on, leaving only caches of weapons and valuables for other explorers to find and puzzle over.
The following is a realistic, Photoshopped image of dead rodents trapped in a glue trap. To view, pass your mouse (no pun intended) over the image.
.
.
.
.
. This space is left to avoid accidentally seeing dead rodents in the hidden picture below.
.
.
- Like many bottom-living sea-creatures, they can assume the colouring of whatever surface they are lying on. They can make themselves rigid enough to walk on.
8 Best Camouflaged Sea Creatures https://youtu.be/8yehnrXYa3c?t=6
They stay dormant until a human (or creature) or group of humans is entirely on top of them then they de-solidify and stick the feet of the intruder down like a rodent glue trap. See realistic, Photoshopped image of glue-trapped dead rodents at the bottom of the answer if you wish.
They are self-healing and so weapon strikes are useless. They simply flow back together.
The intruders will eventually tire and fall thus becoming more and more entangled. The slime then ingests them and moves on, leaving only caches of weapons and valuables for other explorers to find and puzzle over.
The following is a realistic, Photoshopped image of dead rodents trapped in a glue trap. To view, pass your mouse (no pun intended) over the image.
.
.
.
.
. This space is left to avoid accidentally seeing dead rodents in the hidden picture below.
.
.
edited 11 hours ago
answered 2 days ago
chasly from UK
6,04822862
6,04822862
12
+1 for passing the mouse over the image to see dead mice.
– March Ho
2 days ago
5
I like this answer because it solves ages old question of "where the equipment laying about in dungeons comes from?".
– M i ech
yesterday
add a comment |
12
+1 for passing the mouse over the image to see dead mice.
– March Ho
2 days ago
5
I like this answer because it solves ages old question of "where the equipment laying about in dungeons comes from?".
– M i ech
yesterday
12
12
+1 for passing the mouse over the image to see dead mice.
– March Ho
2 days ago
+1 for passing the mouse over the image to see dead mice.
– March Ho
2 days ago
5
5
I like this answer because it solves ages old question of "where the equipment laying about in dungeons comes from?".
– M i ech
yesterday
I like this answer because it solves ages old question of "where the equipment laying about in dungeons comes from?".
– M i ech
yesterday
add a comment |
up vote
20
down vote
Every drop of slime is a slime.
If you splash goo everywhere while hitting, they'll each act as separate conscious slimes.
The drops on your armor will search the gaps.
The drops on your weapon will climb the blade.
The drops on your boots will climb your legs.
The drops on your face or hands or flesh in general will eat you and grow and eat and grow and eat and grow...
Anything touched by a slime is done for and must be thrown away or burnt (people included).
add a comment |
up vote
20
down vote
Every drop of slime is a slime.
If you splash goo everywhere while hitting, they'll each act as separate conscious slimes.
The drops on your armor will search the gaps.
The drops on your weapon will climb the blade.
The drops on your boots will climb your legs.
The drops on your face or hands or flesh in general will eat you and grow and eat and grow and eat and grow...
Anything touched by a slime is done for and must be thrown away or burnt (people included).
add a comment |
up vote
20
down vote
up vote
20
down vote
Every drop of slime is a slime.
If you splash goo everywhere while hitting, they'll each act as separate conscious slimes.
The drops on your armor will search the gaps.
The drops on your weapon will climb the blade.
The drops on your boots will climb your legs.
The drops on your face or hands or flesh in general will eat you and grow and eat and grow and eat and grow...
Anything touched by a slime is done for and must be thrown away or burnt (people included).
Every drop of slime is a slime.
If you splash goo everywhere while hitting, they'll each act as separate conscious slimes.
The drops on your armor will search the gaps.
The drops on your weapon will climb the blade.
The drops on your boots will climb your legs.
The drops on your face or hands or flesh in general will eat you and grow and eat and grow and eat and grow...
Anything touched by a slime is done for and must be thrown away or burnt (people included).
answered 2 days ago
Echox
8321210
8321210
add a comment |
add a comment |
up vote
17
down vote
Corrosive, Social, Intelligent Slime
- Their malleable nature means they cannot be easily defeated by conventional weapons.
- They are corrosive, causing severe damage upon contact. They can also easily navigate gaps in armor. Close combat is basically impossible against them.
- They are pack hunters. Multiple slime creatures may ambush adventurers, taking them down before they wield their slime destroying magic.
- They are not sentient, but are intelligent in an instinctual way, sometimes capable of setting ingenious traps, using tactics like camouflage or baiting.
Safest way to defeat them would be to ambush them in their lairs, with fire or ranged magic.
New contributor
add a comment |
up vote
17
down vote
Corrosive, Social, Intelligent Slime
- Their malleable nature means they cannot be easily defeated by conventional weapons.
- They are corrosive, causing severe damage upon contact. They can also easily navigate gaps in armor. Close combat is basically impossible against them.
- They are pack hunters. Multiple slime creatures may ambush adventurers, taking them down before they wield their slime destroying magic.
- They are not sentient, but are intelligent in an instinctual way, sometimes capable of setting ingenious traps, using tactics like camouflage or baiting.
Safest way to defeat them would be to ambush them in their lairs, with fire or ranged magic.
New contributor
add a comment |
up vote
17
down vote
up vote
17
down vote
Corrosive, Social, Intelligent Slime
- Their malleable nature means they cannot be easily defeated by conventional weapons.
- They are corrosive, causing severe damage upon contact. They can also easily navigate gaps in armor. Close combat is basically impossible against them.
- They are pack hunters. Multiple slime creatures may ambush adventurers, taking them down before they wield their slime destroying magic.
- They are not sentient, but are intelligent in an instinctual way, sometimes capable of setting ingenious traps, using tactics like camouflage or baiting.
Safest way to defeat them would be to ambush them in their lairs, with fire or ranged magic.
New contributor
Corrosive, Social, Intelligent Slime
- Their malleable nature means they cannot be easily defeated by conventional weapons.
- They are corrosive, causing severe damage upon contact. They can also easily navigate gaps in armor. Close combat is basically impossible against them.
- They are pack hunters. Multiple slime creatures may ambush adventurers, taking them down before they wield their slime destroying magic.
- They are not sentient, but are intelligent in an instinctual way, sometimes capable of setting ingenious traps, using tactics like camouflage or baiting.
Safest way to defeat them would be to ambush them in their lairs, with fire or ranged magic.
New contributor
edited 2 days ago
New contributor
answered 2 days ago
optimisticOrca
4016
4016
New contributor
New contributor
add a comment |
add a comment |
up vote
16
down vote
Make them microbial.
What is a slime, if not a giant amoeba by another name?
Some amoeba are really dangerous, such as Naegleria. It gets in your bloodstream and then infects your brain, which is why it is called the "brain eating amoeba" in our own world. Let's see a bunch of player characters fireball their way out of that.
And if anyone says "Oh, that's just a matter of using a proper healing spell..." - it's because of people who think like that, that spell-resistant superbacteria are now a thing. You shouldn't drink a healing potion whenever you sneeze and you shouldn't stop treatment without consulting your healer just because one day you woke up feeling better.
1
Yes! And once infected by a slime, you will eventually become a slime. It takes some time. The third stage of transformation is the most interesting, because you retain sentience but also have many slime attributes. Including infectiousness.
– Willk
2 days ago
i like the joke about antibiotic resistant bacteria
– Sebastian Morfin
yesterday
Jyiva the Shapeless, it's your turn to act! And in fact, thanks for noting out the usually-missed problem of healing-resistance.
– Cerberus
15 hours ago
add a comment |
up vote
16
down vote
Make them microbial.
What is a slime, if not a giant amoeba by another name?
Some amoeba are really dangerous, such as Naegleria. It gets in your bloodstream and then infects your brain, which is why it is called the "brain eating amoeba" in our own world. Let's see a bunch of player characters fireball their way out of that.
And if anyone says "Oh, that's just a matter of using a proper healing spell..." - it's because of people who think like that, that spell-resistant superbacteria are now a thing. You shouldn't drink a healing potion whenever you sneeze and you shouldn't stop treatment without consulting your healer just because one day you woke up feeling better.
1
Yes! And once infected by a slime, you will eventually become a slime. It takes some time. The third stage of transformation is the most interesting, because you retain sentience but also have many slime attributes. Including infectiousness.
– Willk
2 days ago
i like the joke about antibiotic resistant bacteria
– Sebastian Morfin
yesterday
Jyiva the Shapeless, it's your turn to act! And in fact, thanks for noting out the usually-missed problem of healing-resistance.
– Cerberus
15 hours ago
add a comment |
up vote
16
down vote
up vote
16
down vote
Make them microbial.
What is a slime, if not a giant amoeba by another name?
Some amoeba are really dangerous, such as Naegleria. It gets in your bloodstream and then infects your brain, which is why it is called the "brain eating amoeba" in our own world. Let's see a bunch of player characters fireball their way out of that.
And if anyone says "Oh, that's just a matter of using a proper healing spell..." - it's because of people who think like that, that spell-resistant superbacteria are now a thing. You shouldn't drink a healing potion whenever you sneeze and you shouldn't stop treatment without consulting your healer just because one day you woke up feeling better.
Make them microbial.
What is a slime, if not a giant amoeba by another name?
Some amoeba are really dangerous, such as Naegleria. It gets in your bloodstream and then infects your brain, which is why it is called the "brain eating amoeba" in our own world. Let's see a bunch of player characters fireball their way out of that.
And if anyone says "Oh, that's just a matter of using a proper healing spell..." - it's because of people who think like that, that spell-resistant superbacteria are now a thing. You shouldn't drink a healing potion whenever you sneeze and you shouldn't stop treatment without consulting your healer just because one day you woke up feeling better.
edited 2 days ago
nzaman
8,72611443
8,72611443
answered 2 days ago
Renan
38.7k1188195
38.7k1188195
1
Yes! And once infected by a slime, you will eventually become a slime. It takes some time. The third stage of transformation is the most interesting, because you retain sentience but also have many slime attributes. Including infectiousness.
– Willk
2 days ago
i like the joke about antibiotic resistant bacteria
– Sebastian Morfin
yesterday
Jyiva the Shapeless, it's your turn to act! And in fact, thanks for noting out the usually-missed problem of healing-resistance.
– Cerberus
15 hours ago
add a comment |
1
Yes! And once infected by a slime, you will eventually become a slime. It takes some time. The third stage of transformation is the most interesting, because you retain sentience but also have many slime attributes. Including infectiousness.
– Willk
2 days ago
i like the joke about antibiotic resistant bacteria
– Sebastian Morfin
yesterday
Jyiva the Shapeless, it's your turn to act! And in fact, thanks for noting out the usually-missed problem of healing-resistance.
– Cerberus
15 hours ago
1
1
Yes! And once infected by a slime, you will eventually become a slime. It takes some time. The third stage of transformation is the most interesting, because you retain sentience but also have many slime attributes. Including infectiousness.
– Willk
2 days ago
Yes! And once infected by a slime, you will eventually become a slime. It takes some time. The third stage of transformation is the most interesting, because you retain sentience but also have many slime attributes. Including infectiousness.
– Willk
2 days ago
i like the joke about antibiotic resistant bacteria
– Sebastian Morfin
yesterday
i like the joke about antibiotic resistant bacteria
– Sebastian Morfin
yesterday
Jyiva the Shapeless, it's your turn to act! And in fact, thanks for noting out the usually-missed problem of healing-resistance.
– Cerberus
15 hours ago
Jyiva the Shapeless, it's your turn to act! And in fact, thanks for noting out the usually-missed problem of healing-resistance.
– Cerberus
15 hours ago
add a comment |
up vote
12
down vote
They're slimes. In most media, they're just a ball of goo. Fireball, big sword, instant kill.
Maybe they're poisonous, or corrosive, or super sticky. That's nothing a big sword and a big spell can't stop.
Would big edits be needed? Not really.
You could easily keep them "normal slimes" while making them "super scary and dangerous oh no there's one let's run away at the speed of sound". Consider the following:
- They can change their shape, texture, and colour at will.
(Truly, that was the most innovative idea to ever hit the slime market.)
But think about it. They can seep through the chinks of any armor and eat you alive. They can morph their bodies around to dodge attacks, or just take attacks like a sponge because they're pretty much just water and goo, they don't have pain receptors, if you take the weapon out you don't just get a perfectly healthy slime but also a weapon covered in, surprise surprise, more slimes to consume your flesh.
They can change shape and viscosity to the point where they can create weapons out of their own body while using their trails to trap adventurers in place.
Plus, they can camouflage into any surface by changing texture and colour. Is that a wall or-- nevermind, it's death.
They could be mycelium-like entities, or can split off from the original slime and reproduce so quickly they'd overwhelm even the best fighter.
Or, they can disguise themselves as food or potions or something that would be taken orally (or even a healing balm for open wounds).
Once they've fooled you into consuming them (or they could just enter through another orifice or a cut), they can take control of your body or fill your veins with slime or... choke you, I guess.
I did draw examples of how slimes could kill someone, but I'm no artist, so bear with the low quality.
1
I wish I could + a billion for the doodles.
– Theik
7 hours ago
add a comment |
up vote
12
down vote
They're slimes. In most media, they're just a ball of goo. Fireball, big sword, instant kill.
Maybe they're poisonous, or corrosive, or super sticky. That's nothing a big sword and a big spell can't stop.
Would big edits be needed? Not really.
You could easily keep them "normal slimes" while making them "super scary and dangerous oh no there's one let's run away at the speed of sound". Consider the following:
- They can change their shape, texture, and colour at will.
(Truly, that was the most innovative idea to ever hit the slime market.)
But think about it. They can seep through the chinks of any armor and eat you alive. They can morph their bodies around to dodge attacks, or just take attacks like a sponge because they're pretty much just water and goo, they don't have pain receptors, if you take the weapon out you don't just get a perfectly healthy slime but also a weapon covered in, surprise surprise, more slimes to consume your flesh.
They can change shape and viscosity to the point where they can create weapons out of their own body while using their trails to trap adventurers in place.
Plus, they can camouflage into any surface by changing texture and colour. Is that a wall or-- nevermind, it's death.
They could be mycelium-like entities, or can split off from the original slime and reproduce so quickly they'd overwhelm even the best fighter.
Or, they can disguise themselves as food or potions or something that would be taken orally (or even a healing balm for open wounds).
Once they've fooled you into consuming them (or they could just enter through another orifice or a cut), they can take control of your body or fill your veins with slime or... choke you, I guess.
I did draw examples of how slimes could kill someone, but I'm no artist, so bear with the low quality.
1
I wish I could + a billion for the doodles.
– Theik
7 hours ago
add a comment |
up vote
12
down vote
up vote
12
down vote
They're slimes. In most media, they're just a ball of goo. Fireball, big sword, instant kill.
Maybe they're poisonous, or corrosive, or super sticky. That's nothing a big sword and a big spell can't stop.
Would big edits be needed? Not really.
You could easily keep them "normal slimes" while making them "super scary and dangerous oh no there's one let's run away at the speed of sound". Consider the following:
- They can change their shape, texture, and colour at will.
(Truly, that was the most innovative idea to ever hit the slime market.)
But think about it. They can seep through the chinks of any armor and eat you alive. They can morph their bodies around to dodge attacks, or just take attacks like a sponge because they're pretty much just water and goo, they don't have pain receptors, if you take the weapon out you don't just get a perfectly healthy slime but also a weapon covered in, surprise surprise, more slimes to consume your flesh.
They can change shape and viscosity to the point where they can create weapons out of their own body while using their trails to trap adventurers in place.
Plus, they can camouflage into any surface by changing texture and colour. Is that a wall or-- nevermind, it's death.
They could be mycelium-like entities, or can split off from the original slime and reproduce so quickly they'd overwhelm even the best fighter.
Or, they can disguise themselves as food or potions or something that would be taken orally (or even a healing balm for open wounds).
Once they've fooled you into consuming them (or they could just enter through another orifice or a cut), they can take control of your body or fill your veins with slime or... choke you, I guess.
I did draw examples of how slimes could kill someone, but I'm no artist, so bear with the low quality.
They're slimes. In most media, they're just a ball of goo. Fireball, big sword, instant kill.
Maybe they're poisonous, or corrosive, or super sticky. That's nothing a big sword and a big spell can't stop.
Would big edits be needed? Not really.
You could easily keep them "normal slimes" while making them "super scary and dangerous oh no there's one let's run away at the speed of sound". Consider the following:
- They can change their shape, texture, and colour at will.
(Truly, that was the most innovative idea to ever hit the slime market.)
But think about it. They can seep through the chinks of any armor and eat you alive. They can morph their bodies around to dodge attacks, or just take attacks like a sponge because they're pretty much just water and goo, they don't have pain receptors, if you take the weapon out you don't just get a perfectly healthy slime but also a weapon covered in, surprise surprise, more slimes to consume your flesh.
They can change shape and viscosity to the point where they can create weapons out of their own body while using their trails to trap adventurers in place.
Plus, they can camouflage into any surface by changing texture and colour. Is that a wall or-- nevermind, it's death.
They could be mycelium-like entities, or can split off from the original slime and reproduce so quickly they'd overwhelm even the best fighter.
Or, they can disguise themselves as food or potions or something that would be taken orally (or even a healing balm for open wounds).
Once they've fooled you into consuming them (or they could just enter through another orifice or a cut), they can take control of your body or fill your veins with slime or... choke you, I guess.
I did draw examples of how slimes could kill someone, but I'm no artist, so bear with the low quality.
answered yesterday
Ely
1814
1814
1
I wish I could + a billion for the doodles.
– Theik
7 hours ago
add a comment |
1
I wish I could + a billion for the doodles.
– Theik
7 hours ago
1
1
I wish I could + a billion for the doodles.
– Theik
7 hours ago
I wish I could + a billion for the doodles.
– Theik
7 hours ago
add a comment |
up vote
7
down vote
In addition to @kingledions answer
Slimes multiply
They eat and eat and eat and multiply and eat and eat and eat and multiply...
Slimes go everywhere
They have no form, so they can squeeze everywhere, no matter how small the gap is
Slimes are corrosive
You need to get rid of evidence? Push it into the slime and let it digest.
add a comment |
up vote
7
down vote
In addition to @kingledions answer
Slimes multiply
They eat and eat and eat and multiply and eat and eat and eat and multiply...
Slimes go everywhere
They have no form, so they can squeeze everywhere, no matter how small the gap is
Slimes are corrosive
You need to get rid of evidence? Push it into the slime and let it digest.
add a comment |
up vote
7
down vote
up vote
7
down vote
In addition to @kingledions answer
Slimes multiply
They eat and eat and eat and multiply and eat and eat and eat and multiply...
Slimes go everywhere
They have no form, so they can squeeze everywhere, no matter how small the gap is
Slimes are corrosive
You need to get rid of evidence? Push it into the slime and let it digest.
In addition to @kingledions answer
Slimes multiply
They eat and eat and eat and multiply and eat and eat and eat and multiply...
Slimes go everywhere
They have no form, so they can squeeze everywhere, no matter how small the gap is
Slimes are corrosive
You need to get rid of evidence? Push it into the slime and let it digest.
answered 2 days ago
Alexander von Wernherr
3,641932
3,641932
add a comment |
add a comment |
up vote
4
down vote
Slimes are likely related to snails. Some snails can be poisonous and have harpoon-like appendages and in some cases tentacles to sting prey with.
https://en.m.wikipedia.org/wiki/Cone_snail
Some can be venomous and excrete dangerous toxins to ward off or kill prey. Apply one or both of these to the not-bothered-by-square-cube-law fantasy creatures usually involved in universes with slimes and they can be very dangerous indeed.
add a comment |
up vote
4
down vote
Slimes are likely related to snails. Some snails can be poisonous and have harpoon-like appendages and in some cases tentacles to sting prey with.
https://en.m.wikipedia.org/wiki/Cone_snail
Some can be venomous and excrete dangerous toxins to ward off or kill prey. Apply one or both of these to the not-bothered-by-square-cube-law fantasy creatures usually involved in universes with slimes and they can be very dangerous indeed.
add a comment |
up vote
4
down vote
up vote
4
down vote
Slimes are likely related to snails. Some snails can be poisonous and have harpoon-like appendages and in some cases tentacles to sting prey with.
https://en.m.wikipedia.org/wiki/Cone_snail
Some can be venomous and excrete dangerous toxins to ward off or kill prey. Apply one or both of these to the not-bothered-by-square-cube-law fantasy creatures usually involved in universes with slimes and they can be very dangerous indeed.
Slimes are likely related to snails. Some snails can be poisonous and have harpoon-like appendages and in some cases tentacles to sting prey with.
https://en.m.wikipedia.org/wiki/Cone_snail
Some can be venomous and excrete dangerous toxins to ward off or kill prey. Apply one or both of these to the not-bothered-by-square-cube-law fantasy creatures usually involved in universes with slimes and they can be very dangerous indeed.
edited 2 days ago
Inarion
1033
1033
answered 2 days ago
Demigan
6,1391432
6,1391432
add a comment |
add a comment |
up vote
4
down vote
The puddle of slime is not one single creature but an aggregate of billions of highly-intelligent micro-organisms.
As already mentioned, not only are they corrosive to weapons and armour, they are poisonous to the touch.
Moreover, they are skin permeable. One droplet on your skin and they will enter the bloodstream and migrate to the motor cortex, seizing control of your motor functions and turning you into their vehicle.
A very dangerous enemy indeed.
add a comment |
up vote
4
down vote
The puddle of slime is not one single creature but an aggregate of billions of highly-intelligent micro-organisms.
As already mentioned, not only are they corrosive to weapons and armour, they are poisonous to the touch.
Moreover, they are skin permeable. One droplet on your skin and they will enter the bloodstream and migrate to the motor cortex, seizing control of your motor functions and turning you into their vehicle.
A very dangerous enemy indeed.
add a comment |
up vote
4
down vote
up vote
4
down vote
The puddle of slime is not one single creature but an aggregate of billions of highly-intelligent micro-organisms.
As already mentioned, not only are they corrosive to weapons and armour, they are poisonous to the touch.
Moreover, they are skin permeable. One droplet on your skin and they will enter the bloodstream and migrate to the motor cortex, seizing control of your motor functions and turning you into their vehicle.
A very dangerous enemy indeed.
The puddle of slime is not one single creature but an aggregate of billions of highly-intelligent micro-organisms.
As already mentioned, not only are they corrosive to weapons and armour, they are poisonous to the touch.
Moreover, they are skin permeable. One droplet on your skin and they will enter the bloodstream and migrate to the motor cortex, seizing control of your motor functions and turning you into their vehicle.
A very dangerous enemy indeed.
answered yesterday
PCARR
81148
81148
add a comment |
add a comment |
up vote
4
down vote
Say slimes are 10' cubes.
Say your party is in a 10' tunnel, and sees ahead what seems to be a wall of force, or fog, or... something. They poke it, figure it's a couple slimes ahead of them. 20' of jello.
Then their ears start to pop. They look back and see slimes in the other direction. They are trapped between closing walls of slime!
With a farting noise, the air between the slimes squeezes past the slimes as they move together. They move slowly. It will be about a minute before they close together and the party's air runs out.
So, challenge: can you find a way to get through 20' of jello in one minute? Digging a hole doesn't help as holes larger than a fist just collapse. Slaying just the one in front won't help, as the one behind will just push its corpse forward. Slaying both on one side won't help much, as the other side will still be advancing, though it will double the time that the air remains.
You've clearly put some thought into this answer, haven't you?
– Neil
12 hours ago
@Neil Overthinking's a problem in all my answers! To be honest, I just wanted the fart noise.
– Dewi Morgan
3 hours ago
add a comment |
up vote
4
down vote
Say slimes are 10' cubes.
Say your party is in a 10' tunnel, and sees ahead what seems to be a wall of force, or fog, or... something. They poke it, figure it's a couple slimes ahead of them. 20' of jello.
Then their ears start to pop. They look back and see slimes in the other direction. They are trapped between closing walls of slime!
With a farting noise, the air between the slimes squeezes past the slimes as they move together. They move slowly. It will be about a minute before they close together and the party's air runs out.
So, challenge: can you find a way to get through 20' of jello in one minute? Digging a hole doesn't help as holes larger than a fist just collapse. Slaying just the one in front won't help, as the one behind will just push its corpse forward. Slaying both on one side won't help much, as the other side will still be advancing, though it will double the time that the air remains.
You've clearly put some thought into this answer, haven't you?
– Neil
12 hours ago
@Neil Overthinking's a problem in all my answers! To be honest, I just wanted the fart noise.
– Dewi Morgan
3 hours ago
add a comment |
up vote
4
down vote
up vote
4
down vote
Say slimes are 10' cubes.
Say your party is in a 10' tunnel, and sees ahead what seems to be a wall of force, or fog, or... something. They poke it, figure it's a couple slimes ahead of them. 20' of jello.
Then their ears start to pop. They look back and see slimes in the other direction. They are trapped between closing walls of slime!
With a farting noise, the air between the slimes squeezes past the slimes as they move together. They move slowly. It will be about a minute before they close together and the party's air runs out.
So, challenge: can you find a way to get through 20' of jello in one minute? Digging a hole doesn't help as holes larger than a fist just collapse. Slaying just the one in front won't help, as the one behind will just push its corpse forward. Slaying both on one side won't help much, as the other side will still be advancing, though it will double the time that the air remains.
Say slimes are 10' cubes.
Say your party is in a 10' tunnel, and sees ahead what seems to be a wall of force, or fog, or... something. They poke it, figure it's a couple slimes ahead of them. 20' of jello.
Then their ears start to pop. They look back and see slimes in the other direction. They are trapped between closing walls of slime!
With a farting noise, the air between the slimes squeezes past the slimes as they move together. They move slowly. It will be about a minute before they close together and the party's air runs out.
So, challenge: can you find a way to get through 20' of jello in one minute? Digging a hole doesn't help as holes larger than a fist just collapse. Slaying just the one in front won't help, as the one behind will just push its corpse forward. Slaying both on one side won't help much, as the other side will still be advancing, though it will double the time that the air remains.
edited yesterday
answered yesterday
Dewi Morgan
4,275926
4,275926
You've clearly put some thought into this answer, haven't you?
– Neil
12 hours ago
@Neil Overthinking's a problem in all my answers! To be honest, I just wanted the fart noise.
– Dewi Morgan
3 hours ago
add a comment |
You've clearly put some thought into this answer, haven't you?
– Neil
12 hours ago
@Neil Overthinking's a problem in all my answers! To be honest, I just wanted the fart noise.
– Dewi Morgan
3 hours ago
You've clearly put some thought into this answer, haven't you?
– Neil
12 hours ago
You've clearly put some thought into this answer, haven't you?
– Neil
12 hours ago
@Neil Overthinking's a problem in all my answers! To be honest, I just wanted the fart noise.
– Dewi Morgan
3 hours ago
@Neil Overthinking's a problem in all my answers! To be honest, I just wanted the fart noise.
– Dewi Morgan
3 hours ago
add a comment |
up vote
3
down vote
The video game "Baldur's Gate: Dark Alliance 2" makes slimes incredibly deadly through a pretty simple change. Instead of being limited to melee, they can 'spit' chunks of themselves like a slimy shotgun (though with less projectile speed) that ends up doing a high amount of damage on a good hit.
So you can take that idea and expand on it beyond the limits of a 2004 game engine. Make those projectiles as deadly corrosive as the slime itself and now you have a simple monster being quite dangerous to a fully armored knight to being outright lethal against an unarmored tiger.
Also, as long as these slime chunks travel at a relatively slower speed and they don't have the best accuracy, the prepared adventurers can still dodge them so that these slimes can still realistically be defeated (unless you don't want them to be of course).
add a comment |
up vote
3
down vote
The video game "Baldur's Gate: Dark Alliance 2" makes slimes incredibly deadly through a pretty simple change. Instead of being limited to melee, they can 'spit' chunks of themselves like a slimy shotgun (though with less projectile speed) that ends up doing a high amount of damage on a good hit.
So you can take that idea and expand on it beyond the limits of a 2004 game engine. Make those projectiles as deadly corrosive as the slime itself and now you have a simple monster being quite dangerous to a fully armored knight to being outright lethal against an unarmored tiger.
Also, as long as these slime chunks travel at a relatively slower speed and they don't have the best accuracy, the prepared adventurers can still dodge them so that these slimes can still realistically be defeated (unless you don't want them to be of course).
add a comment |
up vote
3
down vote
up vote
3
down vote
The video game "Baldur's Gate: Dark Alliance 2" makes slimes incredibly deadly through a pretty simple change. Instead of being limited to melee, they can 'spit' chunks of themselves like a slimy shotgun (though with less projectile speed) that ends up doing a high amount of damage on a good hit.
So you can take that idea and expand on it beyond the limits of a 2004 game engine. Make those projectiles as deadly corrosive as the slime itself and now you have a simple monster being quite dangerous to a fully armored knight to being outright lethal against an unarmored tiger.
Also, as long as these slime chunks travel at a relatively slower speed and they don't have the best accuracy, the prepared adventurers can still dodge them so that these slimes can still realistically be defeated (unless you don't want them to be of course).
The video game "Baldur's Gate: Dark Alliance 2" makes slimes incredibly deadly through a pretty simple change. Instead of being limited to melee, they can 'spit' chunks of themselves like a slimy shotgun (though with less projectile speed) that ends up doing a high amount of damage on a good hit.
So you can take that idea and expand on it beyond the limits of a 2004 game engine. Make those projectiles as deadly corrosive as the slime itself and now you have a simple monster being quite dangerous to a fully armored knight to being outright lethal against an unarmored tiger.
Also, as long as these slime chunks travel at a relatively slower speed and they don't have the best accuracy, the prepared adventurers can still dodge them so that these slimes can still realistically be defeated (unless you don't want them to be of course).
answered yesterday
santyclause
1586
1586
add a comment |
add a comment |
up vote
3
down vote
Make slime become Sentience.
Which mean give slime intelligent as human (or human-like). With such brain power, slime can make anything human can: make tool, diplomatic, trade (between other slime or with other species).
Some ideal to start with:
Slime is distributing hive-mind species (which individual is a cell) which have intelligent join by number of cell in one body (same idea as The Thing).
So small slime is as smart as a dog, but a big slime can have Human intelligent.
For human-like slime, you can based on Zac (League of Legend champion). He also have ability to regeneration after being kill by joining small slime.
add a comment |
up vote
3
down vote
Make slime become Sentience.
Which mean give slime intelligent as human (or human-like). With such brain power, slime can make anything human can: make tool, diplomatic, trade (between other slime or with other species).
Some ideal to start with:
Slime is distributing hive-mind species (which individual is a cell) which have intelligent join by number of cell in one body (same idea as The Thing).
So small slime is as smart as a dog, but a big slime can have Human intelligent.
For human-like slime, you can based on Zac (League of Legend champion). He also have ability to regeneration after being kill by joining small slime.
add a comment |
up vote
3
down vote
up vote
3
down vote
Make slime become Sentience.
Which mean give slime intelligent as human (or human-like). With such brain power, slime can make anything human can: make tool, diplomatic, trade (between other slime or with other species).
Some ideal to start with:
Slime is distributing hive-mind species (which individual is a cell) which have intelligent join by number of cell in one body (same idea as The Thing).
So small slime is as smart as a dog, but a big slime can have Human intelligent.
For human-like slime, you can based on Zac (League of Legend champion). He also have ability to regeneration after being kill by joining small slime.
Make slime become Sentience.
Which mean give slime intelligent as human (or human-like). With such brain power, slime can make anything human can: make tool, diplomatic, trade (between other slime or with other species).
Some ideal to start with:
Slime is distributing hive-mind species (which individual is a cell) which have intelligent join by number of cell in one body (same idea as The Thing).
So small slime is as smart as a dog, but a big slime can have Human intelligent.
For human-like slime, you can based on Zac (League of Legend champion). He also have ability to regeneration after being kill by joining small slime.
answered yesterday
Haha TTpro
1,6651816
1,6651816
add a comment |
add a comment |
up vote
3
down vote
Jumping and drowning slimes
Slimes have found a new way to deal with their opponants.
When a slime fight a group of adventurers it contract its body in order to jump to the face of one of these poor lads. The slime is approximately the size of a water melon and its inner texture is similar to water so it simply stays here (looking like a beautiful slime helmet) and waits for its prey to suffocate...
It is really difficult for adventurers to get rid of it as the slime is very very sticky and can't be removed easily. More vicious, all slime's vital organs can move freely inside of its body so it realocates them in order for them to be in contact with the skin of its prey. Now, everything that could possibly harm the slime can harm the prey !
add a comment |
up vote
3
down vote
Jumping and drowning slimes
Slimes have found a new way to deal with their opponants.
When a slime fight a group of adventurers it contract its body in order to jump to the face of one of these poor lads. The slime is approximately the size of a water melon and its inner texture is similar to water so it simply stays here (looking like a beautiful slime helmet) and waits for its prey to suffocate...
It is really difficult for adventurers to get rid of it as the slime is very very sticky and can't be removed easily. More vicious, all slime's vital organs can move freely inside of its body so it realocates them in order for them to be in contact with the skin of its prey. Now, everything that could possibly harm the slime can harm the prey !
add a comment |
up vote
3
down vote
up vote
3
down vote
Jumping and drowning slimes
Slimes have found a new way to deal with their opponants.
When a slime fight a group of adventurers it contract its body in order to jump to the face of one of these poor lads. The slime is approximately the size of a water melon and its inner texture is similar to water so it simply stays here (looking like a beautiful slime helmet) and waits for its prey to suffocate...
It is really difficult for adventurers to get rid of it as the slime is very very sticky and can't be removed easily. More vicious, all slime's vital organs can move freely inside of its body so it realocates them in order for them to be in contact with the skin of its prey. Now, everything that could possibly harm the slime can harm the prey !
Jumping and drowning slimes
Slimes have found a new way to deal with their opponants.
When a slime fight a group of adventurers it contract its body in order to jump to the face of one of these poor lads. The slime is approximately the size of a water melon and its inner texture is similar to water so it simply stays here (looking like a beautiful slime helmet) and waits for its prey to suffocate...
It is really difficult for adventurers to get rid of it as the slime is very very sticky and can't be removed easily. More vicious, all slime's vital organs can move freely inside of its body so it realocates them in order for them to be in contact with the skin of its prey. Now, everything that could possibly harm the slime can harm the prey !
edited 10 hours ago
answered yesterday
Freedomjail
88218
88218
add a comment |
add a comment |
up vote
2
down vote
i see you watch tensei shittara slime deshita too,
Alright let me explain how Slime in this works, It can absorb almost everything and change it into its own power, example it absorb a firebolt magic and it as its own magic, or unleash a stronger version of firebolt.
The slime can combine two magic it learn for example Fire and Earth to make a new type of magic something like Steel Blade or Glass Blade projectile.
The potential of this combination might be limitless.
New contributor
This does not provide an answer to the question. Once you have sufficient reputation you will be able to comment on any post; instead, provide answers that don't require clarification from the asker. - From Review
– Tim B II
yesterday
@Aengeil Maybe you should explain in more detail how the anime/ manga answers OP's question.
– Paresh
yesterday
sorry i forgot this is not reddit xD
– Aengeil
yesterday
Notice the reality check and evolution tag
– Eries
yesterday
Tensei Shittara Slime's main character Rimuru is a slime, but slimes in that world are normally very weak. Rimaru is an exception because he was given human intelligence (reincarnated), several powerful resistances, and 2 super OP abilities (consume and store almost anything, and a hyper knowledgeable and wise AI like assistant who could analyze almost anything). It would be unrealistic to have most of those things in a realistic setting.
– Ryan
yesterday
add a comment |
up vote
2
down vote
i see you watch tensei shittara slime deshita too,
Alright let me explain how Slime in this works, It can absorb almost everything and change it into its own power, example it absorb a firebolt magic and it as its own magic, or unleash a stronger version of firebolt.
The slime can combine two magic it learn for example Fire and Earth to make a new type of magic something like Steel Blade or Glass Blade projectile.
The potential of this combination might be limitless.
New contributor
This does not provide an answer to the question. Once you have sufficient reputation you will be able to comment on any post; instead, provide answers that don't require clarification from the asker. - From Review
– Tim B II
yesterday
@Aengeil Maybe you should explain in more detail how the anime/ manga answers OP's question.
– Paresh
yesterday
sorry i forgot this is not reddit xD
– Aengeil
yesterday
Notice the reality check and evolution tag
– Eries
yesterday
Tensei Shittara Slime's main character Rimuru is a slime, but slimes in that world are normally very weak. Rimaru is an exception because he was given human intelligence (reincarnated), several powerful resistances, and 2 super OP abilities (consume and store almost anything, and a hyper knowledgeable and wise AI like assistant who could analyze almost anything). It would be unrealistic to have most of those things in a realistic setting.
– Ryan
yesterday
add a comment |
up vote
2
down vote
up vote
2
down vote
i see you watch tensei shittara slime deshita too,
Alright let me explain how Slime in this works, It can absorb almost everything and change it into its own power, example it absorb a firebolt magic and it as its own magic, or unleash a stronger version of firebolt.
The slime can combine two magic it learn for example Fire and Earth to make a new type of magic something like Steel Blade or Glass Blade projectile.
The potential of this combination might be limitless.
New contributor
i see you watch tensei shittara slime deshita too,
Alright let me explain how Slime in this works, It can absorb almost everything and change it into its own power, example it absorb a firebolt magic and it as its own magic, or unleash a stronger version of firebolt.
The slime can combine two magic it learn for example Fire and Earth to make a new type of magic something like Steel Blade or Glass Blade projectile.
The potential of this combination might be limitless.
New contributor
edited yesterday
New contributor
answered yesterday
Aengeil
193
193
New contributor
New contributor
This does not provide an answer to the question. Once you have sufficient reputation you will be able to comment on any post; instead, provide answers that don't require clarification from the asker. - From Review
– Tim B II
yesterday
@Aengeil Maybe you should explain in more detail how the anime/ manga answers OP's question.
– Paresh
yesterday
sorry i forgot this is not reddit xD
– Aengeil
yesterday
Notice the reality check and evolution tag
– Eries
yesterday
Tensei Shittara Slime's main character Rimuru is a slime, but slimes in that world are normally very weak. Rimaru is an exception because he was given human intelligence (reincarnated), several powerful resistances, and 2 super OP abilities (consume and store almost anything, and a hyper knowledgeable and wise AI like assistant who could analyze almost anything). It would be unrealistic to have most of those things in a realistic setting.
– Ryan
yesterday
add a comment |
This does not provide an answer to the question. Once you have sufficient reputation you will be able to comment on any post; instead, provide answers that don't require clarification from the asker. - From Review
– Tim B II
yesterday
@Aengeil Maybe you should explain in more detail how the anime/ manga answers OP's question.
– Paresh
yesterday
sorry i forgot this is not reddit xD
– Aengeil
yesterday
Notice the reality check and evolution tag
– Eries
yesterday
Tensei Shittara Slime's main character Rimuru is a slime, but slimes in that world are normally very weak. Rimaru is an exception because he was given human intelligence (reincarnated), several powerful resistances, and 2 super OP abilities (consume and store almost anything, and a hyper knowledgeable and wise AI like assistant who could analyze almost anything). It would be unrealistic to have most of those things in a realistic setting.
– Ryan
yesterday
This does not provide an answer to the question. Once you have sufficient reputation you will be able to comment on any post; instead, provide answers that don't require clarification from the asker. - From Review
– Tim B II
yesterday
This does not provide an answer to the question. Once you have sufficient reputation you will be able to comment on any post; instead, provide answers that don't require clarification from the asker. - From Review
– Tim B II
yesterday
@Aengeil Maybe you should explain in more detail how the anime/ manga answers OP's question.
– Paresh
yesterday
@Aengeil Maybe you should explain in more detail how the anime/ manga answers OP's question.
– Paresh
yesterday
sorry i forgot this is not reddit xD
– Aengeil
yesterday
sorry i forgot this is not reddit xD
– Aengeil
yesterday
Notice the reality check and evolution tag
– Eries
yesterday
Notice the reality check and evolution tag
– Eries
yesterday
Tensei Shittara Slime's main character Rimuru is a slime, but slimes in that world are normally very weak. Rimaru is an exception because he was given human intelligence (reincarnated), several powerful resistances, and 2 super OP abilities (consume and store almost anything, and a hyper knowledgeable and wise AI like assistant who could analyze almost anything). It would be unrealistic to have most of those things in a realistic setting.
– Ryan
yesterday
Tensei Shittara Slime's main character Rimuru is a slime, but slimes in that world are normally very weak. Rimaru is an exception because he was given human intelligence (reincarnated), several powerful resistances, and 2 super OP abilities (consume and store almost anything, and a hyper knowledgeable and wise AI like assistant who could analyze almost anything). It would be unrealistic to have most of those things in a realistic setting.
– Ryan
yesterday
add a comment |
up vote
2
down vote
Slimes really can be whatever you want them to be.
Look at D&D for example. Slimes can be a nuisance at best or a TPK at worst. It depends on the type of slime, how large it is, what traits it has, and how how aggressive it is.
Assume a slime lives in an area where it feeds on mana in the air. It won't be that dangerous to an adventurer because it won't have needed to develop a low internal pH level. Therefore, if you stick your hand in it, it'd feel like the inside of those water wigglies from when we were kids. No harm, no threat.
But, let's say the slime has had to live in an area where the things it eats have hard exoskeletons made of metal. Ignore the idea the metal could make its way into the slime's body and make it more resilient, but its internal pH could be so low that it qualifies for the term of "negative pH". This means if an adventure put their hand in THIS slime, they wouldn't have a hand anymore. It's entirely possible even that the slime or its acid could start climbing the arm to a certain degree, causing a constant burning pain as their hand dissolves away to the slime's digestive fluids.
If the slime has to actually hunt for its food instead of just wait for things to die, then you can add a layer of aggression to it where now it's not only highly acidic, but it is now super corrosive. Imagine it like this: instead of just worrying about a passive pool of acid, you now have to worry about a pool of acid that will chase you relentlessly until you can kill it or it finds something more appetizing.
Now, additional traits that a slime could reasonably have:
-heat resistance because they are composed almost wholly of fluid
-cold resistance because they are composed of an acidic substance and acid doesn't freeze easily usually
-bludgeoning resistance because they're gelatinous
-asexual reproduction since they're basically giant amoebas or man-of-war jellyfish
-the ability to turn into smaller versions of themselves when "killed" by saying larger slimes are typically multiple smaller slimes clustered together and working as one in symbiosis
-incorporation of digested materials meaning it eats something and takes on properties of that thing, like an amoeba
This is just a small portion of things that allow slimes to be varied in threat and danger. It's just for this reason that slimes are much more fearsome in tabletop games, because DMs know how to customize their slimes to create threats and dangerous situations for their players, and players fall for the threats because they're often used to JRPGs where slimes do nothing.
You can watch Goblin Slayer (potentially disturbing content warning if you do choose to) and use the way the goblins are seen in that world as a means to making the slimes dangerous but seen as no big deal. Reincarnated As A Slime is another good show that has a main character born as a slime and using some of these same traits. Both of them have mangas and light novel versions if those are more your speed. (Both started as LNs, became mangas, then became anime.) Both series are good, but Reincarnated as a Slime is far better and less gratuitous in terms of graphic imagery, not to say some minor graphic imagery (like a little girl being burned alive) doesn't exist.... but it's far less egregious than what happens at the beginning of Goblin Slayer. Also, Slime has a killer soundtrack which is worth listening to any time.
add a comment |
up vote
2
down vote
Slimes really can be whatever you want them to be.
Look at D&D for example. Slimes can be a nuisance at best or a TPK at worst. It depends on the type of slime, how large it is, what traits it has, and how how aggressive it is.
Assume a slime lives in an area where it feeds on mana in the air. It won't be that dangerous to an adventurer because it won't have needed to develop a low internal pH level. Therefore, if you stick your hand in it, it'd feel like the inside of those water wigglies from when we were kids. No harm, no threat.
But, let's say the slime has had to live in an area where the things it eats have hard exoskeletons made of metal. Ignore the idea the metal could make its way into the slime's body and make it more resilient, but its internal pH could be so low that it qualifies for the term of "negative pH". This means if an adventure put their hand in THIS slime, they wouldn't have a hand anymore. It's entirely possible even that the slime or its acid could start climbing the arm to a certain degree, causing a constant burning pain as their hand dissolves away to the slime's digestive fluids.
If the slime has to actually hunt for its food instead of just wait for things to die, then you can add a layer of aggression to it where now it's not only highly acidic, but it is now super corrosive. Imagine it like this: instead of just worrying about a passive pool of acid, you now have to worry about a pool of acid that will chase you relentlessly until you can kill it or it finds something more appetizing.
Now, additional traits that a slime could reasonably have:
-heat resistance because they are composed almost wholly of fluid
-cold resistance because they are composed of an acidic substance and acid doesn't freeze easily usually
-bludgeoning resistance because they're gelatinous
-asexual reproduction since they're basically giant amoebas or man-of-war jellyfish
-the ability to turn into smaller versions of themselves when "killed" by saying larger slimes are typically multiple smaller slimes clustered together and working as one in symbiosis
-incorporation of digested materials meaning it eats something and takes on properties of that thing, like an amoeba
This is just a small portion of things that allow slimes to be varied in threat and danger. It's just for this reason that slimes are much more fearsome in tabletop games, because DMs know how to customize their slimes to create threats and dangerous situations for their players, and players fall for the threats because they're often used to JRPGs where slimes do nothing.
You can watch Goblin Slayer (potentially disturbing content warning if you do choose to) and use the way the goblins are seen in that world as a means to making the slimes dangerous but seen as no big deal. Reincarnated As A Slime is another good show that has a main character born as a slime and using some of these same traits. Both of them have mangas and light novel versions if those are more your speed. (Both started as LNs, became mangas, then became anime.) Both series are good, but Reincarnated as a Slime is far better and less gratuitous in terms of graphic imagery, not to say some minor graphic imagery (like a little girl being burned alive) doesn't exist.... but it's far less egregious than what happens at the beginning of Goblin Slayer. Also, Slime has a killer soundtrack which is worth listening to any time.
add a comment |
up vote
2
down vote
up vote
2
down vote
Slimes really can be whatever you want them to be.
Look at D&D for example. Slimes can be a nuisance at best or a TPK at worst. It depends on the type of slime, how large it is, what traits it has, and how how aggressive it is.
Assume a slime lives in an area where it feeds on mana in the air. It won't be that dangerous to an adventurer because it won't have needed to develop a low internal pH level. Therefore, if you stick your hand in it, it'd feel like the inside of those water wigglies from when we were kids. No harm, no threat.
But, let's say the slime has had to live in an area where the things it eats have hard exoskeletons made of metal. Ignore the idea the metal could make its way into the slime's body and make it more resilient, but its internal pH could be so low that it qualifies for the term of "negative pH". This means if an adventure put their hand in THIS slime, they wouldn't have a hand anymore. It's entirely possible even that the slime or its acid could start climbing the arm to a certain degree, causing a constant burning pain as their hand dissolves away to the slime's digestive fluids.
If the slime has to actually hunt for its food instead of just wait for things to die, then you can add a layer of aggression to it where now it's not only highly acidic, but it is now super corrosive. Imagine it like this: instead of just worrying about a passive pool of acid, you now have to worry about a pool of acid that will chase you relentlessly until you can kill it or it finds something more appetizing.
Now, additional traits that a slime could reasonably have:
-heat resistance because they are composed almost wholly of fluid
-cold resistance because they are composed of an acidic substance and acid doesn't freeze easily usually
-bludgeoning resistance because they're gelatinous
-asexual reproduction since they're basically giant amoebas or man-of-war jellyfish
-the ability to turn into smaller versions of themselves when "killed" by saying larger slimes are typically multiple smaller slimes clustered together and working as one in symbiosis
-incorporation of digested materials meaning it eats something and takes on properties of that thing, like an amoeba
This is just a small portion of things that allow slimes to be varied in threat and danger. It's just for this reason that slimes are much more fearsome in tabletop games, because DMs know how to customize their slimes to create threats and dangerous situations for their players, and players fall for the threats because they're often used to JRPGs where slimes do nothing.
You can watch Goblin Slayer (potentially disturbing content warning if you do choose to) and use the way the goblins are seen in that world as a means to making the slimes dangerous but seen as no big deal. Reincarnated As A Slime is another good show that has a main character born as a slime and using some of these same traits. Both of them have mangas and light novel versions if those are more your speed. (Both started as LNs, became mangas, then became anime.) Both series are good, but Reincarnated as a Slime is far better and less gratuitous in terms of graphic imagery, not to say some minor graphic imagery (like a little girl being burned alive) doesn't exist.... but it's far less egregious than what happens at the beginning of Goblin Slayer. Also, Slime has a killer soundtrack which is worth listening to any time.
Slimes really can be whatever you want them to be.
Look at D&D for example. Slimes can be a nuisance at best or a TPK at worst. It depends on the type of slime, how large it is, what traits it has, and how how aggressive it is.
Assume a slime lives in an area where it feeds on mana in the air. It won't be that dangerous to an adventurer because it won't have needed to develop a low internal pH level. Therefore, if you stick your hand in it, it'd feel like the inside of those water wigglies from when we were kids. No harm, no threat.
But, let's say the slime has had to live in an area where the things it eats have hard exoskeletons made of metal. Ignore the idea the metal could make its way into the slime's body and make it more resilient, but its internal pH could be so low that it qualifies for the term of "negative pH". This means if an adventure put their hand in THIS slime, they wouldn't have a hand anymore. It's entirely possible even that the slime or its acid could start climbing the arm to a certain degree, causing a constant burning pain as their hand dissolves away to the slime's digestive fluids.
If the slime has to actually hunt for its food instead of just wait for things to die, then you can add a layer of aggression to it where now it's not only highly acidic, but it is now super corrosive. Imagine it like this: instead of just worrying about a passive pool of acid, you now have to worry about a pool of acid that will chase you relentlessly until you can kill it or it finds something more appetizing.
Now, additional traits that a slime could reasonably have:
-heat resistance because they are composed almost wholly of fluid
-cold resistance because they are composed of an acidic substance and acid doesn't freeze easily usually
-bludgeoning resistance because they're gelatinous
-asexual reproduction since they're basically giant amoebas or man-of-war jellyfish
-the ability to turn into smaller versions of themselves when "killed" by saying larger slimes are typically multiple smaller slimes clustered together and working as one in symbiosis
-incorporation of digested materials meaning it eats something and takes on properties of that thing, like an amoeba
This is just a small portion of things that allow slimes to be varied in threat and danger. It's just for this reason that slimes are much more fearsome in tabletop games, because DMs know how to customize their slimes to create threats and dangerous situations for their players, and players fall for the threats because they're often used to JRPGs where slimes do nothing.
You can watch Goblin Slayer (potentially disturbing content warning if you do choose to) and use the way the goblins are seen in that world as a means to making the slimes dangerous but seen as no big deal. Reincarnated As A Slime is another good show that has a main character born as a slime and using some of these same traits. Both of them have mangas and light novel versions if those are more your speed. (Both started as LNs, became mangas, then became anime.) Both series are good, but Reincarnated as a Slime is far better and less gratuitous in terms of graphic imagery, not to say some minor graphic imagery (like a little girl being burned alive) doesn't exist.... but it's far less egregious than what happens at the beginning of Goblin Slayer. Also, Slime has a killer soundtrack which is worth listening to any time.
answered 22 hours ago
Sora Tamashii
951124
951124
add a comment |
add a comment |
up vote
1
down vote
My question is how to make slimes incredibly powerful without using magic: OK, are they extraterrestrial or of Earth? If you can imbibe them with sentience, they can be awfully powerful. Even Earth slimes. They evolved.
They wrap themselves around a person and inject hormones/poisons, etc. These can make people mad, die from constant orgasmic bliss, affect organs in a way snake venom does, cause respiratory distress, heart failure, etc.
Unless you give them more 'power', I'd think they'd just be an annoyance. Maybe people could slip on them?
New contributor
add a comment |
up vote
1
down vote
My question is how to make slimes incredibly powerful without using magic: OK, are they extraterrestrial or of Earth? If you can imbibe them with sentience, they can be awfully powerful. Even Earth slimes. They evolved.
They wrap themselves around a person and inject hormones/poisons, etc. These can make people mad, die from constant orgasmic bliss, affect organs in a way snake venom does, cause respiratory distress, heart failure, etc.
Unless you give them more 'power', I'd think they'd just be an annoyance. Maybe people could slip on them?
New contributor
add a comment |
up vote
1
down vote
up vote
1
down vote
My question is how to make slimes incredibly powerful without using magic: OK, are they extraterrestrial or of Earth? If you can imbibe them with sentience, they can be awfully powerful. Even Earth slimes. They evolved.
They wrap themselves around a person and inject hormones/poisons, etc. These can make people mad, die from constant orgasmic bliss, affect organs in a way snake venom does, cause respiratory distress, heart failure, etc.
Unless you give them more 'power', I'd think they'd just be an annoyance. Maybe people could slip on them?
New contributor
My question is how to make slimes incredibly powerful without using magic: OK, are they extraterrestrial or of Earth? If you can imbibe them with sentience, they can be awfully powerful. Even Earth slimes. They evolved.
They wrap themselves around a person and inject hormones/poisons, etc. These can make people mad, die from constant orgasmic bliss, affect organs in a way snake venom does, cause respiratory distress, heart failure, etc.
Unless you give them more 'power', I'd think they'd just be an annoyance. Maybe people could slip on them?
New contributor
New contributor
answered yesterday
RobynW
335
335
New contributor
New contributor
add a comment |
add a comment |
up vote
1
down vote
Black pudding's melt everything they come into contact with unless they're hiding. How are you supposed to fight something like that? You're basically stuck keeping a bunch of empty barrels around in hope of slimes deciding to hang out in them instead of fighting you.
If you add intelligence to something like that, give them the ability to use tools with their body, and give them a reasonably long life span then you have a build that is outright broken.
add a comment |
up vote
1
down vote
Black pudding's melt everything they come into contact with unless they're hiding. How are you supposed to fight something like that? You're basically stuck keeping a bunch of empty barrels around in hope of slimes deciding to hang out in them instead of fighting you.
If you add intelligence to something like that, give them the ability to use tools with their body, and give them a reasonably long life span then you have a build that is outright broken.
add a comment |
up vote
1
down vote
up vote
1
down vote
Black pudding's melt everything they come into contact with unless they're hiding. How are you supposed to fight something like that? You're basically stuck keeping a bunch of empty barrels around in hope of slimes deciding to hang out in them instead of fighting you.
If you add intelligence to something like that, give them the ability to use tools with their body, and give them a reasonably long life span then you have a build that is outright broken.
Black pudding's melt everything they come into contact with unless they're hiding. How are you supposed to fight something like that? You're basically stuck keeping a bunch of empty barrels around in hope of slimes deciding to hang out in them instead of fighting you.
If you add intelligence to something like that, give them the ability to use tools with their body, and give them a reasonably long life span then you have a build that is outright broken.
answered yesterday
Steve
97728
97728
add a comment |
add a comment |
up vote
1
down vote
Have you played the game 'Ambition of the Slime'?
I feel it answers your question quite well. At least it might give you some ideas.
(it's here on steam: https://store.steampowered.com/app/568910/Ambition_of_the_Slimes/, but I played the Android version).
In the game the slime have very limited attack and defensive abilities (and no magic abilities), but the real ability they have is to possess the bodies of their enemies. So for them to take out a party of humans trying to attack them they will possess the bodies of some of the enemy party, and use their hosts bodies to fight against the un-possessed ones. Some examples from the game of various slime 'abilities':
- ability to increase the base stats of their host (some increase speed, some increase defense, some increase magic)
- ability to teleport close to an enemy
- ability to teleport a friend close to an enemy
- ability to reduce an enemy's resistance to being taken over
- ability to fly
- ability to possess an enemy for a longer period of time (i.e., between levels)
- invisibility
Slimes also have an element (fire/water/grass) which, if it coincides with the host's element, will result in a power boost as well.
Different slimes have different abilities, and it's how their different abilities work together that make them able to take on tough enemies.
New contributor
add a comment |
up vote
1
down vote
Have you played the game 'Ambition of the Slime'?
I feel it answers your question quite well. At least it might give you some ideas.
(it's here on steam: https://store.steampowered.com/app/568910/Ambition_of_the_Slimes/, but I played the Android version).
In the game the slime have very limited attack and defensive abilities (and no magic abilities), but the real ability they have is to possess the bodies of their enemies. So for them to take out a party of humans trying to attack them they will possess the bodies of some of the enemy party, and use their hosts bodies to fight against the un-possessed ones. Some examples from the game of various slime 'abilities':
- ability to increase the base stats of their host (some increase speed, some increase defense, some increase magic)
- ability to teleport close to an enemy
- ability to teleport a friend close to an enemy
- ability to reduce an enemy's resistance to being taken over
- ability to fly
- ability to possess an enemy for a longer period of time (i.e., between levels)
- invisibility
Slimes also have an element (fire/water/grass) which, if it coincides with the host's element, will result in a power boost as well.
Different slimes have different abilities, and it's how their different abilities work together that make them able to take on tough enemies.
New contributor
add a comment |
up vote
1
down vote
up vote
1
down vote
Have you played the game 'Ambition of the Slime'?
I feel it answers your question quite well. At least it might give you some ideas.
(it's here on steam: https://store.steampowered.com/app/568910/Ambition_of_the_Slimes/, but I played the Android version).
In the game the slime have very limited attack and defensive abilities (and no magic abilities), but the real ability they have is to possess the bodies of their enemies. So for them to take out a party of humans trying to attack them they will possess the bodies of some of the enemy party, and use their hosts bodies to fight against the un-possessed ones. Some examples from the game of various slime 'abilities':
- ability to increase the base stats of their host (some increase speed, some increase defense, some increase magic)
- ability to teleport close to an enemy
- ability to teleport a friend close to an enemy
- ability to reduce an enemy's resistance to being taken over
- ability to fly
- ability to possess an enemy for a longer period of time (i.e., between levels)
- invisibility
Slimes also have an element (fire/water/grass) which, if it coincides with the host's element, will result in a power boost as well.
Different slimes have different abilities, and it's how their different abilities work together that make them able to take on tough enemies.
New contributor
Have you played the game 'Ambition of the Slime'?
I feel it answers your question quite well. At least it might give you some ideas.
(it's here on steam: https://store.steampowered.com/app/568910/Ambition_of_the_Slimes/, but I played the Android version).
In the game the slime have very limited attack and defensive abilities (and no magic abilities), but the real ability they have is to possess the bodies of their enemies. So for them to take out a party of humans trying to attack them they will possess the bodies of some of the enemy party, and use their hosts bodies to fight against the un-possessed ones. Some examples from the game of various slime 'abilities':
- ability to increase the base stats of their host (some increase speed, some increase defense, some increase magic)
- ability to teleport close to an enemy
- ability to teleport a friend close to an enemy
- ability to reduce an enemy's resistance to being taken over
- ability to fly
- ability to possess an enemy for a longer period of time (i.e., between levels)
- invisibility
Slimes also have an element (fire/water/grass) which, if it coincides with the host's element, will result in a power boost as well.
Different slimes have different abilities, and it's how their different abilities work together that make them able to take on tough enemies.
New contributor
New contributor
answered 23 hours ago
Caleb
1111
1111
New contributor
New contributor
add a comment |
add a comment |
up vote
1
down vote
Make them highly-intelligent, sapient psychopaths in addition to being amorphous. Additionally, make them habitually well-armed.
For example:
https://www.schlockmercenary.com/2000-06-12
Classic fantasy slimes aren't scary because they're only slightly smarter than celery and therefore only a hazard to unprepared or careless characters. Smart slimes that actively hunt people and learn from their mistakes are extremely scary since they could be hiding nearly anywhere just waiting for you to make a mistake before attacking.
add a comment |
up vote
1
down vote
Make them highly-intelligent, sapient psychopaths in addition to being amorphous. Additionally, make them habitually well-armed.
For example:
https://www.schlockmercenary.com/2000-06-12
Classic fantasy slimes aren't scary because they're only slightly smarter than celery and therefore only a hazard to unprepared or careless characters. Smart slimes that actively hunt people and learn from their mistakes are extremely scary since they could be hiding nearly anywhere just waiting for you to make a mistake before attacking.
add a comment |
up vote
1
down vote
up vote
1
down vote
Make them highly-intelligent, sapient psychopaths in addition to being amorphous. Additionally, make them habitually well-armed.
For example:
https://www.schlockmercenary.com/2000-06-12
Classic fantasy slimes aren't scary because they're only slightly smarter than celery and therefore only a hazard to unprepared or careless characters. Smart slimes that actively hunt people and learn from their mistakes are extremely scary since they could be hiding nearly anywhere just waiting for you to make a mistake before attacking.
Make them highly-intelligent, sapient psychopaths in addition to being amorphous. Additionally, make them habitually well-armed.
For example:
https://www.schlockmercenary.com/2000-06-12
Classic fantasy slimes aren't scary because they're only slightly smarter than celery and therefore only a hazard to unprepared or careless characters. Smart slimes that actively hunt people and learn from their mistakes are extremely scary since they could be hiding nearly anywhere just waiting for you to make a mistake before attacking.
answered 22 hours ago
Perkins
3,244515
3,244515
add a comment |
add a comment |
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37
Clearly you have never faced off against a gelatinous cube in a narrow tunnel.
– Joe Bloggs
2 days ago
3
Nor have you faced any of the dragon quest higher tier metal slimes like Gem Slime or Metal King Slime. Even without their magic, they are very hard to defeat.
– Anketam
2 days ago
11
or seen the new anime, title translates to "that time I got reincarnated as a slime" at least so far, the main character has been straight up OP
– Baldrickk
2 days ago
17
This question is still entirely ill defined. There are zero constraints and basically no explanation of what the creatures abilities are.
– James♦
2 days ago
12
Weak slimes are just a Japanese RPG convention, the equivalent of giant rats in western RPGs. If you look at the various slime monsters (called oozes) in D&D you'll find that even the weakest of oozes, the green slime, can be a nasty surprise to unprepared low-level party.
– Ross Ridge
yesterday