When the Haste spell ends on a creature, do attackers have advantage against that creature?
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The rules for the haste spell state the following:
When the spell ends, the target can’t move or take actions until after its next turn, as a wave of lethargy sweeps over it.
--- Player's Handbook p. 250
Does this give attackers an advantage against you as you cannot move? What about making Strength/Dexterity saves during this period? I find it unclear as to what it means by 'can’t move or take actions'?
dnd-5e spells advantage-and-disadvantage
$endgroup$
add a comment |
$begingroup$
The rules for the haste spell state the following:
When the spell ends, the target can’t move or take actions until after its next turn, as a wave of lethargy sweeps over it.
--- Player's Handbook p. 250
Does this give attackers an advantage against you as you cannot move? What about making Strength/Dexterity saves during this period? I find it unclear as to what it means by 'can’t move or take actions'?
dnd-5e spells advantage-and-disadvantage
$endgroup$
2
$begingroup$
If it meant the "Stunned" condition, it would say so. The only ambiguity in my eyes is whether "actions" includes Bonus Actions. I think so.
$endgroup$
– Peter Cordes
yesterday
add a comment |
$begingroup$
The rules for the haste spell state the following:
When the spell ends, the target can’t move or take actions until after its next turn, as a wave of lethargy sweeps over it.
--- Player's Handbook p. 250
Does this give attackers an advantage against you as you cannot move? What about making Strength/Dexterity saves during this period? I find it unclear as to what it means by 'can’t move or take actions'?
dnd-5e spells advantage-and-disadvantage
$endgroup$
The rules for the haste spell state the following:
When the spell ends, the target can’t move or take actions until after its next turn, as a wave of lethargy sweeps over it.
--- Player's Handbook p. 250
Does this give attackers an advantage against you as you cannot move? What about making Strength/Dexterity saves during this period? I find it unclear as to what it means by 'can’t move or take actions'?
dnd-5e spells advantage-and-disadvantage
dnd-5e spells advantage-and-disadvantage
edited yesterday
V2Blast
27.5k597167
27.5k597167
asked yesterday
GeorgeGeorge
1148
1148
2
$begingroup$
If it meant the "Stunned" condition, it would say so. The only ambiguity in my eyes is whether "actions" includes Bonus Actions. I think so.
$endgroup$
– Peter Cordes
yesterday
add a comment |
2
$begingroup$
If it meant the "Stunned" condition, it would say so. The only ambiguity in my eyes is whether "actions" includes Bonus Actions. I think so.
$endgroup$
– Peter Cordes
yesterday
2
2
$begingroup$
If it meant the "Stunned" condition, it would say so. The only ambiguity in my eyes is whether "actions" includes Bonus Actions. I think so.
$endgroup$
– Peter Cordes
yesterday
$begingroup$
If it meant the "Stunned" condition, it would say so. The only ambiguity in my eyes is whether "actions" includes Bonus Actions. I think so.
$endgroup$
– Peter Cordes
yesterday
add a comment |
1 Answer
1
active
oldest
votes
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It means exactly what it says: No movement (speed becomes 0), and no actions (action, bonus action or reaction*).
The rest of the mechanics apply normally: no disadvantage, saves as needed. It doesn't say that any specific condition applies, so nothing else matters...
*(As was noted in the comments and in the related question On the turn after Haste ends, can you use a reaction? , reaction should probably not be included.
However, my interpretation goes along the "reaction is a special kind of action" PHB quote)
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3
$begingroup$
According to rpg.stackexchange.com/questions/59079/… you can still use reactions.
$endgroup$
– Rob Watts
yesterday
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@RobWatts According to that link it seems that reactions are "a special kind of action".
$endgroup$
– Vadruk
yesterday
2
$begingroup$
@Vadruk: That is according to the answer with fewer upvotes. While reactions may be a "special kind of action", there's no rule that says things that prevent actions also prevent reactions (and, in fact, everything that prevents reactions specifically says so, separately from actions). They are "special", after all.
$endgroup$
– V2Blast
yesterday
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@V2Blast After reading both answers a couple more time, I have to agree with you.
$endgroup$
– Vadruk
21 hours ago
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I feel that Crawford's tweet is (intentionally?) vague, probably stating his preference for ruling over the Haste spell, but it was two years ago and it hasn't made it into the Sage Advice (updated 2019), so his ruling may not be what the developers intended - as stated in PHB (special kind of action).
$endgroup$
– adonies
21 hours ago
|
show 1 more comment
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1 Answer
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1 Answer
1
active
oldest
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votes
$begingroup$
It means exactly what it says: No movement (speed becomes 0), and no actions (action, bonus action or reaction*).
The rest of the mechanics apply normally: no disadvantage, saves as needed. It doesn't say that any specific condition applies, so nothing else matters...
*(As was noted in the comments and in the related question On the turn after Haste ends, can you use a reaction? , reaction should probably not be included.
However, my interpretation goes along the "reaction is a special kind of action" PHB quote)
$endgroup$
3
$begingroup$
According to rpg.stackexchange.com/questions/59079/… you can still use reactions.
$endgroup$
– Rob Watts
yesterday
$begingroup$
@RobWatts According to that link it seems that reactions are "a special kind of action".
$endgroup$
– Vadruk
yesterday
2
$begingroup$
@Vadruk: That is according to the answer with fewer upvotes. While reactions may be a "special kind of action", there's no rule that says things that prevent actions also prevent reactions (and, in fact, everything that prevents reactions specifically says so, separately from actions). They are "special", after all.
$endgroup$
– V2Blast
yesterday
$begingroup$
@V2Blast After reading both answers a couple more time, I have to agree with you.
$endgroup$
– Vadruk
21 hours ago
$begingroup$
I feel that Crawford's tweet is (intentionally?) vague, probably stating his preference for ruling over the Haste spell, but it was two years ago and it hasn't made it into the Sage Advice (updated 2019), so his ruling may not be what the developers intended - as stated in PHB (special kind of action).
$endgroup$
– adonies
21 hours ago
|
show 1 more comment
$begingroup$
It means exactly what it says: No movement (speed becomes 0), and no actions (action, bonus action or reaction*).
The rest of the mechanics apply normally: no disadvantage, saves as needed. It doesn't say that any specific condition applies, so nothing else matters...
*(As was noted in the comments and in the related question On the turn after Haste ends, can you use a reaction? , reaction should probably not be included.
However, my interpretation goes along the "reaction is a special kind of action" PHB quote)
$endgroup$
3
$begingroup$
According to rpg.stackexchange.com/questions/59079/… you can still use reactions.
$endgroup$
– Rob Watts
yesterday
$begingroup$
@RobWatts According to that link it seems that reactions are "a special kind of action".
$endgroup$
– Vadruk
yesterday
2
$begingroup$
@Vadruk: That is according to the answer with fewer upvotes. While reactions may be a "special kind of action", there's no rule that says things that prevent actions also prevent reactions (and, in fact, everything that prevents reactions specifically says so, separately from actions). They are "special", after all.
$endgroup$
– V2Blast
yesterday
$begingroup$
@V2Blast After reading both answers a couple more time, I have to agree with you.
$endgroup$
– Vadruk
21 hours ago
$begingroup$
I feel that Crawford's tweet is (intentionally?) vague, probably stating his preference for ruling over the Haste spell, but it was two years ago and it hasn't made it into the Sage Advice (updated 2019), so his ruling may not be what the developers intended - as stated in PHB (special kind of action).
$endgroup$
– adonies
21 hours ago
|
show 1 more comment
$begingroup$
It means exactly what it says: No movement (speed becomes 0), and no actions (action, bonus action or reaction*).
The rest of the mechanics apply normally: no disadvantage, saves as needed. It doesn't say that any specific condition applies, so nothing else matters...
*(As was noted in the comments and in the related question On the turn after Haste ends, can you use a reaction? , reaction should probably not be included.
However, my interpretation goes along the "reaction is a special kind of action" PHB quote)
$endgroup$
It means exactly what it says: No movement (speed becomes 0), and no actions (action, bonus action or reaction*).
The rest of the mechanics apply normally: no disadvantage, saves as needed. It doesn't say that any specific condition applies, so nothing else matters...
*(As was noted in the comments and in the related question On the turn after Haste ends, can you use a reaction? , reaction should probably not be included.
However, my interpretation goes along the "reaction is a special kind of action" PHB quote)
edited 19 hours ago
answered yesterday
adoniesadonies
8272715
8272715
3
$begingroup$
According to rpg.stackexchange.com/questions/59079/… you can still use reactions.
$endgroup$
– Rob Watts
yesterday
$begingroup$
@RobWatts According to that link it seems that reactions are "a special kind of action".
$endgroup$
– Vadruk
yesterday
2
$begingroup$
@Vadruk: That is according to the answer with fewer upvotes. While reactions may be a "special kind of action", there's no rule that says things that prevent actions also prevent reactions (and, in fact, everything that prevents reactions specifically says so, separately from actions). They are "special", after all.
$endgroup$
– V2Blast
yesterday
$begingroup$
@V2Blast After reading both answers a couple more time, I have to agree with you.
$endgroup$
– Vadruk
21 hours ago
$begingroup$
I feel that Crawford's tweet is (intentionally?) vague, probably stating his preference for ruling over the Haste spell, but it was two years ago and it hasn't made it into the Sage Advice (updated 2019), so his ruling may not be what the developers intended - as stated in PHB (special kind of action).
$endgroup$
– adonies
21 hours ago
|
show 1 more comment
3
$begingroup$
According to rpg.stackexchange.com/questions/59079/… you can still use reactions.
$endgroup$
– Rob Watts
yesterday
$begingroup$
@RobWatts According to that link it seems that reactions are "a special kind of action".
$endgroup$
– Vadruk
yesterday
2
$begingroup$
@Vadruk: That is according to the answer with fewer upvotes. While reactions may be a "special kind of action", there's no rule that says things that prevent actions also prevent reactions (and, in fact, everything that prevents reactions specifically says so, separately from actions). They are "special", after all.
$endgroup$
– V2Blast
yesterday
$begingroup$
@V2Blast After reading both answers a couple more time, I have to agree with you.
$endgroup$
– Vadruk
21 hours ago
$begingroup$
I feel that Crawford's tweet is (intentionally?) vague, probably stating his preference for ruling over the Haste spell, but it was two years ago and it hasn't made it into the Sage Advice (updated 2019), so his ruling may not be what the developers intended - as stated in PHB (special kind of action).
$endgroup$
– adonies
21 hours ago
3
3
$begingroup$
According to rpg.stackexchange.com/questions/59079/… you can still use reactions.
$endgroup$
– Rob Watts
yesterday
$begingroup$
According to rpg.stackexchange.com/questions/59079/… you can still use reactions.
$endgroup$
– Rob Watts
yesterday
$begingroup$
@RobWatts According to that link it seems that reactions are "a special kind of action".
$endgroup$
– Vadruk
yesterday
$begingroup$
@RobWatts According to that link it seems that reactions are "a special kind of action".
$endgroup$
– Vadruk
yesterday
2
2
$begingroup$
@Vadruk: That is according to the answer with fewer upvotes. While reactions may be a "special kind of action", there's no rule that says things that prevent actions also prevent reactions (and, in fact, everything that prevents reactions specifically says so, separately from actions). They are "special", after all.
$endgroup$
– V2Blast
yesterday
$begingroup$
@Vadruk: That is according to the answer with fewer upvotes. While reactions may be a "special kind of action", there's no rule that says things that prevent actions also prevent reactions (and, in fact, everything that prevents reactions specifically says so, separately from actions). They are "special", after all.
$endgroup$
– V2Blast
yesterday
$begingroup$
@V2Blast After reading both answers a couple more time, I have to agree with you.
$endgroup$
– Vadruk
21 hours ago
$begingroup$
@V2Blast After reading both answers a couple more time, I have to agree with you.
$endgroup$
– Vadruk
21 hours ago
$begingroup$
I feel that Crawford's tweet is (intentionally?) vague, probably stating his preference for ruling over the Haste spell, but it was two years ago and it hasn't made it into the Sage Advice (updated 2019), so his ruling may not be what the developers intended - as stated in PHB (special kind of action).
$endgroup$
– adonies
21 hours ago
$begingroup$
I feel that Crawford's tweet is (intentionally?) vague, probably stating his preference for ruling over the Haste spell, but it was two years ago and it hasn't made it into the Sage Advice (updated 2019), so his ruling may not be what the developers intended - as stated in PHB (special kind of action).
$endgroup$
– adonies
21 hours ago
|
show 1 more comment
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If it meant the "Stunned" condition, it would say so. The only ambiguity in my eyes is whether "actions" includes Bonus Actions. I think so.
$endgroup$
– Peter Cordes
yesterday